
Sign up to save your podcasts
Or
Jay Ma of Subset Games joins us to discuss the design of her excellent sci-fi strategy game Into the Breach, from its Spelunky-inspired high/low-level design, to how they cracked its time-driven gameplay, to why throwing away 80% of their work...worked.
Things we talked about:
FTL
Into the Breach
Input / Output Randomness
'Into the Breach' Didn't Click Until I Played it Like an EMT
Into the Breach - Fantastic Arcade 2017 Developer Commentary
Stephen's Sausage Roll
Return of the Obra Dinn
4.9
148148 ratings
Jay Ma of Subset Games joins us to discuss the design of her excellent sci-fi strategy game Into the Breach, from its Spelunky-inspired high/low-level design, to how they cracked its time-driven gameplay, to why throwing away 80% of their work...worked.
Things we talked about:
FTL
Into the Breach
Input / Output Randomness
'Into the Breach' Didn't Click Until I Played it Like an EMT
Into the Breach - Fantastic Arcade 2017 Developer Commentary
Stephen's Sausage Roll
Return of the Obra Dinn
466 Listeners
1,177 Listeners
377 Listeners
4,801 Listeners
2,093 Listeners
310 Listeners
334 Listeners
2,154 Listeners
2,046 Listeners
1,150 Listeners
62 Listeners
836 Listeners
190 Listeners
4 Listeners