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Ian MacLarty and Kalonica Quigley join us to discuss their open world physics simulation game, Mars First Logistics. We talk about the tech art behind the game's visual style, the procedurally generated landscape, the humor of the gameplay, and more.
Show Notes:
Mars First Logistics
Catacombs of Solaris
Apartment
Red Desert Render
Out of Bounds: Exploring the Limits of Videogames
Ian's tech art posts
Jumpgrid
Bennett Foddy blog post about zk map
4.9
148148 ratings
Ian MacLarty and Kalonica Quigley join us to discuss their open world physics simulation game, Mars First Logistics. We talk about the tech art behind the game's visual style, the procedurally generated landscape, the humor of the gameplay, and more.
Show Notes:
Mars First Logistics
Catacombs of Solaris
Apartment
Red Desert Render
Out of Bounds: Exploring the Limits of Videogames
Ian's tech art posts
Jumpgrid
Bennett Foddy blog post about zk map
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