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Mairi Stonedoter, with half her life force drained by The Death Curse, ventures into the heart of Acacerak's operation, colloquially known as the Tomb of Annihilation. The first trap already wounded our halfling hero and her companions Artus Cimber and Mat Mapman. Will the other devices prove to be more deadly? Plus, what of the nine trickster gods rumored to be entombed within. Are they resting in peace or are they hoping to cut Mairi to pieces?
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
There's only one thing left to do: Mairi must enter the Tomb of the Nine Gods and face the horrors within. But first, she has to solve a puzzle. That's it. That's the episode.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
Mat deciphers a means to teleport within the yuan-ti temple and sends Mairi and the newly released prisoners ahead to find a way out. However, our hero can't leave without the puzzle cube or the entire trip to the Fane will have been in vane.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
Having infiltrated the Fane of the Night Serpent all Mairi needs to do now is rescue her friends, find their stuff, and retrieve the puzzle cube without making the literal army of snake aware of her presence. What could go wrong?
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
Mairi faces off with an old friend, meets a legend, and faces her fearsssss.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
After literally months trekking through the jungle Mairi & Co. arrive at Omu, the forbidden city. It turns out it's forbidden for good reason! Nothing fun awaits Mairi in the heart of Chult's lost capital, but the way she handles it is pretty fun so don't not listen.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
As the promotors demanded , as your hosts promised, as the promphecy foretold... we're doing a very special episode.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
In search of the rare black orchid Mairi ventures to the overgrown palace of Nangalore. The entire place is crawling with creepers, buried in bushes, and in need of a good weeding. But these pretty petals conceal something else beautiful -- beautiful and deadly.
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
The Death Curse leaves Mairi no time to mourn if she doesn't want to be resting in piece herself, so she and Thanriel take Mat with them to Kir Sabal. The aarakocra monastery is the last place the oracle told Mairi she has to go, to "prove herself" and participate in the Dance of the Seven Winds. How hard can it be?
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
Emerging from the tomb with a powerful new ally Mairi comes face to face to face to face with deadly adversaries: Gloom Weaver, Shadow Dancer, and Soul Monger. The shadar-kai of the Raven Queen. It's a fight to the death with agents of death itself!
This episode was inspired in part by Tomb of Annihilation
1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC
From the publisher's feed
1PDnD or "Single Player Dungeons and Dragons" is an actual play podcast of 5th Edition Dungeons & Dragons, linking together as many of the Wizards of the Coasts published adventures as possible…