
Sign up to save your podcasts
Or
Dirk and David interview Mark Rosewater, the long-time lead designer of the legendary card game Magic: the Gathering. Mark shares his wisdom on how to make a game that can continue to be designed over time, as well as how games can excite different kinds of players. Topics include how Mark got his start in game design, the usage of player psychographics, how to design tools not solutions, and different design techniques to improve the longevity of a game.
4.8
145145 ratings
Dirk and David interview Mark Rosewater, the long-time lead designer of the legendary card game Magic: the Gathering. Mark shares his wisdom on how to make a game that can continue to be designed over time, as well as how games can excite different kinds of players. Topics include how Mark got his start in game design, the usage of player psychographics, how to design tools not solutions, and different design techniques to improve the longevity of a game.
1,141 Listeners
344 Listeners
2,404 Listeners
785 Listeners
13,329 Listeners
116 Listeners
200 Listeners
127 Listeners
1,598 Listeners
292 Listeners
409 Listeners
303 Listeners
82 Listeners
178 Listeners
817 Listeners