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Greg Kasavin and Amir Rao of Supergiant Games join us for a deep design dive on their smash hit dungeon-crawler Hades, from how (and why) they tackled gameplay and narrative persistence in a roguelike, to creating dynamic systems and characters that always have something new to say.
Show notes:
Hades
Greg Kasavin
Amir Rao
Dead Cells
Slay the Spire
Noclip's Hades: Developing Hell series
4.9
148148 ratings
Greg Kasavin and Amir Rao of Supergiant Games join us for a deep design dive on their smash hit dungeon-crawler Hades, from how (and why) they tackled gameplay and narrative persistence in a roguelike, to creating dynamic systems and characters that always have something new to say.
Show notes:
Hades
Greg Kasavin
Amir Rao
Dead Cells
Slay the Spire
Noclip's Hades: Developing Hell series
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