
Sign up to save your podcasts
Or


In this episode of Fun Problems, hosts Peter C. Hayward and guest Tim Armstrong dive deep into the world of game design and publishing. With AJ Brandon absent, Peter brings on Tim, a designer and friend, to explore how their processes differ as they discuss their 10-year journeys in the board game industry.
They unpack strategies for pitching to publishers, the value of sell sheets, and why specific design choices are made. Peter also highlights the challenges of maintaining passion in game design while avoiding burnout.
Discord: https://discord.gg/BjerXtQ3Me
Email: [email protected]
By AJ Brandon and Peter C. Hayward4.9
1919 ratings
In this episode of Fun Problems, hosts Peter C. Hayward and guest Tim Armstrong dive deep into the world of game design and publishing. With AJ Brandon absent, Peter brings on Tim, a designer and friend, to explore how their processes differ as they discuss their 10-year journeys in the board game industry.
They unpack strategies for pitching to publishers, the value of sell sheets, and why specific design choices are made. Peter also highlights the challenges of maintaining passion in game design while avoiding burnout.
Discord: https://discord.gg/BjerXtQ3Me
Email: [email protected]

146 Listeners

344 Listeners

1,145 Listeners

4,549 Listeners

792 Listeners

51 Listeners

202 Listeners

1,613 Listeners

296 Listeners

410 Listeners

84 Listeners

35 Listeners

26 Listeners

187 Listeners

133 Listeners