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Kevuru Games' Oksana Khachko has joined Kirill Tokarev on 80 Level Round Table to tell us about the studio's work, discuss some of their memorable projects, and thoroughly explain the nuances of collaboration with Lucasfilm while making Star Wars: Tales from the Galaxy's Edge – a virtual reality adventure game originally released for the Oculus Quest systems.
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Oksana Khachko is the Project Manager Team Lead at Kevuru Games
LinkedIn: https://www.linkedin.com/in/oksana-khachko-622438146/
Kevuru Games Website: https://kevurugames.com/
PreviewLabs Twitter: https://twitter.com/KevuruGames/
PreviewLabs Behance: https://www.behance.net/kevuru-games
PreviewLabs Facebook: https://www.facebook.com/KevuruGames/
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The Founder of PreviewLabs Bernard François has joined the 80 Level Round Table to discuss PreviewLabs, a company specialized in rapid prototyping with game technology, and explain how they turn game developers' visions into playable prototypes.
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Bernard François is the Founder of PreviewLabs
Twitter: https://twitter.com/brnrd_frncs
LinkedIn: https://www.linkedin.com/in/bernardfrancois/
PreviewLabs Website: https://previewlabs.com/
PreviewLabs Twitter: https://twitter.com/PreviewLabs
PreviewLabs YouTube: https://www.youtube.com/user/PreviewLabs
PreviewLabs Facebook: https://www.facebook.com/PreviewLabs/
We are looking for more artists!
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Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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A Game Developer and Artist Stephan Hövelbrinks has joined the 80 Level Round Table to discuss Death Trash, a recently released indie game, and shared some thoughts on being a Solo Developer. Death Trash is a game that features a post-apocalyptic world where cosmic horrors long for humanity but meet punks with shotguns. It combines old-school role-playing, modern action gameplay, and player freedom. You can create your own character and explore a handcrafted world.
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Stephan Hövelbrinks is a Solo Developer at Crafting Legends
Twitter: https://twitter.com/talecrafter
Facebook: https://www.facebook.com/talecrafter
Instagram: https://www.instagram.com/talecrafter/
Death Trash Website: http://www.deathtrash.com/
Death Trash Steam Page: https://store.steampowered.com/app/941460/Death_Trash/
We are looking for more artists!
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This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Maximilian Rea, Game Director of Black Matter, joined Kirill Tokarev to discuss Hell Let Loose, the studio's recently released game. Hell Let Loose is a hardcore World War Two first-person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line, and a unique resource-based RTS-inspired meta-game. The game is developed on Unreal Engine 4.
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Maximilian Rea is the Director of the developer studio Black Matter
LinkedIn: https://www.linkedin.com/in/maximilian-rea-1745095a
Hell Let Loose on Steam: https://store.steampowered.com/app/686810/Hell_Let_Loose/
Official Website: https://www.hellletloose.com/
Black Matter Website: https://www.blackmatterstudio.com/
Black Matter Twitter: https://twitter.com/hell_let_loose
We are looking for more artists!
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This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Improbable is a British technology company, dedicated to solving the challenges of building virtual worlds. Lincoln Wallen, the team’s CTO, joined our Round Table show to discuss their new focus, Improbable Multiplayer Services, and how their team can help create new universes. Wallen, former CTO of DreamWorks Animation and EA Mobile, has originally joined Improbable as Chief Technology Officer in 2019.
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Lincoln Wallen is CTO at Improbable
LinkedIn https://www.linkedin.com/in/lincolnwallen/
Improbable https://www.improbable.io/
Twitter https://twitter.com/Improbableio
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Troy Dunniway is an award-winning Game Designer and Executive with over 25 years of game development experience at major companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He has shipped 100+ titles on almost every platform and genre.
Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, Roller Coaster Tycoon Mobile, and more.
The designer joined us for the new Round Table episode to discuss what being a game designer means and talk about a game design course at CG Spectrum online school.
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Troy Dunniway is an award-winning Game Designer and the current Department Head of Game Design at CG Spectrum online school
80 Level Interview https://80.lv/articles/teaching-game-design-with-troy-dunniway/
Mentor Page https://www.cgspectrum.com/mentors/troy-dunniway
CG Spectrum https://www.cgspectrum.com/
LinkedIn https://www.linkedin.com/in/tdunniway/
Troy's Stream Playlist https://www.youtube.com/playlist?list=PLwlTW6zhautj1LngreEjUldIVKfodIlVu
We are looking for more artists!
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Anjin Anhut, Game Director on Minute of Islands, joined Kirill Tokarev to discuss Studio Fizbin’s latest captivating game and talk about how the team came up with its concept. Minute of Islands is a beautiful story that offers players to explore strange and wonderful islands and dark labyrinths, plus solve different satisfying puzzles. It has one of the best art decisions in recent years so we had to dive deeper and find out what’s inside.
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Anjin Anhut is Game Director on Minute of Islands
LinkedIn: https://linkedin.com/in/anjin-anhut-63523a33
Minute of Islands on Steam: https://store.steampowered.com/app/1049710/Minute_of_Islands/
Official Website: https://minute-of-islands.com/
Studio Fizbin Website: http://studio-fizbin.de/
Studio Fizbin Twitter: https://twitter.com/studiofizbin
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Dmitry Kornilov, CEO and Co-Founder at FFFACE, joined Kirill Tokarev to discuss virtual influencers and how they help different markets today. FFFACE is a Ukraine-based team of creators, CGI artists, java-script, and Unity engineers, that operates in Eastern/Western Europe, North America, and Central Asia regions. Apart from digital products production, they develop immersive offline activities and products in collaboration with fashion brands and artists.
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Dmitry Kornilov is CEO and Co-Founder at FFFACE.ME
FFFACE website https://ffface.me/en_about
LinkedIn https://www.linkedin.com/in/dmitrikornilov/
Instagram https://www.instagram.com/full_future/
We are looking for more artists!
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Yuliya Krasheninnikova a.k.a. Yuka Soemy has joined the Round Table to discuss the artistic journey, how various mediums affect one's art style, and told us about the upcoming project by MY.GAMES. Yuliya Krasheninnikova is an Art Director working on Blast Brigade, overseeing the game from the artistic point of view.
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Yuliya Krasheninnikova is the Art Director at MY.GAMES
LinkedIn: https://www.linkedin.com/in/soemy-yuka/?originalSubdomain
ArtStation: https://www.artstation.com/soemy
Instagram: https://www.instagram.com/soemy_yuka/
YouTube: https://www.youtube.com/channel/UCIIm6EdrEREVYxcl1nAVbTQ
Tumblr: https://soemy-yuka.tumblr.com/
VK: https://vk.com/soemy_art
We are looking for more artists!
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Albert Zhiltsov, Nick Filatov, Andrey Shumakov, and Vladimir Atamanov from 1C Game Studios, a Russian Developer Studio, have joined the Round Table to discuss their upcoming game Caliber. Caliber is an online multiplayer third-person shooter. The gameplay is based on tactical cooperation between players who play as four operators belonging to different roles. Each operator has a unique set of abilities, weapons, and special tools.
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Follow the 1C Game Studios team to learn more about the game:
Albert Zhiltsov, Chief Producer at 1C Game Studios: https://www.facebook.com/im.loft
Nick Filatov, Lead Game Designer at 1C Game Studios: https://ru.linkedin.com/in/v3dm1ch
Andrey Shumakov, Lead Game Designer at 1C Game Studios: https://ru.linkedin.com/in/andreyshumakov
Vladimir Atamanov, Lead Developer at 1C Game Studios: https://ru.linkedin.com/in/rokannon
Official Website: https://playcaliber.com/en/
Official Twitter: https://twitter.com/caliber_game
We are looking for more artists!
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This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
From the publisher's feed
80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and…