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Kristofer Eng and Andreas Wickman are the masterminds behind Elias Software, a company that recently released a completely new sound FX engine that revolutionizes the workflow for game composers. The duo joined us for a new episode of Round Table to talk about their company, discuss what is adaptive music and how it can be used for games.
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Kristofer Eng is CEO & Co-founder at Elias Software
Andreas Wickman is CTO at Elias Software
Elias Software https://eliassoftware.com/
Twitter https://twitter.com/eliassoftware
YouTube https://www.youtube.com/c/Eliassoftware/featured
Kristofer Eng on LinkedIn https://linkedin.com/in/kristofer-eng-78a14454
Andreas Wickman on LinkedIn https://linkedin.com/in/andreas-wickman-1bb53710
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This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Bill Fishkin, the CEO of Theia Interactive, the company that has created award-winning visualizations for companies such as Nvidia, HP, Mohawk Group, Toll Brothers, Suffolk Construction, and Epic Games, has joined the Round Table to discuss the company, their production process, how they use XR to help various industries and more. Bill is a digital strategist with 20+ years of experience and has worked with a myriad of clients from The Carlyle Group to Caesars Entertainment.
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Bill Fishkin is the Founder and CEO at Theia Interactive
LinkedIn: https://www.linkedin.com/in/billfishkin
Twitter: https://twitter.com/billfishkin
Instagram: https://www.instagram.com/billfishkin/
Theia Interactive Website: https://theia.io/
We are looking for more artists!
Join 80 LEVEL TALENT for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Skyforge Project Lead Dmitry Lisichkin joined the Round Table podcast to discuss the experience of porting Skyforge for Nintendo Switch. The developer discussed technical limitations, monetization aspects, new audience, and more. Dmitry has been working on Skyforge since 2012. He started as a QA lead for game mechanics, then led a team of game mechanics developers, and their team worked on everything related to core gameplay: classes, monsters, and bosses. They were engaged in both the design and implementation of mechanics, as well as visualization and UX. Later, he became the head of the entire development, which is what he still does.
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Dmitry Lisichkin is Skyforge Project Lead:
LinkedIn: https://www.linkedin.com/in/dmitry-lisichkin-9a1194166/
80 Level Interview https://80.lv/articles/skyforge-porting-a-game-to-nintendo-switch/
MY.GAMES Website https://my.games/en
Skyforge for Switch https://www.nintendo.ru/-/-Nintendo-Switch/Skyforge-1906676.html
We are looking for more artists!
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Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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A talented 3D artist from Ukraine Ilya Chernobrov joined Kirill Tokarev to discuss his path and how he switched from finance to game 3D art, talked about stages of his career, and shared advice on how aspiring artists can get into the industry.
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Ilya Chernobrov is a 3D Artist from Kyiv, Ukraine
80 Level Interview https://80.lv/articles/designing-a-german-swimming-car-in-unreal-engine/
ArtStation https://www.artstation.com/chil
LinkedIn https://www.linkedin.com/in/%D0%B8%D0%BB%D1%8C%D1%8F-%D1%87-aa8b7544/
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Joe Garth, the creator of Brushify.io and UE4 Artist, is the latest guest of our episodic show called Round Table. Following the recent announcement of Unreal Engine 5, we’ve decided to invite the artist to talk about Epic’s engine and how it will affect the industry.
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Joe Garth is the creator of Brushify.io and UE4 Artist
Twitter - https://twitter.com/joegarth
YouTube - https://www.youtube.com/channel/UCS4q2Nx8eZ0hAU-tDfP3b8w
Brushify - https://www.brushify.io/
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Marcin Jaśkiewicz, CEO, co-founder at Simteract, joined the latest episode of Round Table to discuss his team’s projects. Simteract is a developer of premium indie simulation games with a background in creating professional simulations. Marcin discussed his company, talked about different generators they built, and shared some insights on the business side of things.
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Marcin Jaśkiewicz, CEO, co-founder at Simteract
LinkedIn - https://www.linkedin.com/in/marcinjaskiewicz/
Simteract website - https://simteract.com/
Simteract LinkedIn - https://www.linkedin.com/company/simteract/
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Piotr Uzarowicz from Arcturus is the latest guest of our podcast with Kirill Tokarev. The company develops HoloSuite, a capture agnostic platform that amplifies, edits, and finesses volumetric captures to fit artistic and production goals. We talked about volumetric videos, how they can be used, and discussed whether the new format will replace good old 2D videos.
Visit our website 80.lv and stay tuned!
Follow 80 Level on social media
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https://twitter.com/80Level
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Send us Fan Mail
Victor Perez, a Spanish film director, producer, screenwriter, and visual effects artist with more than 20 years of combined experience, is the latest guest of our podcast with Kirill Tokarev. Some of the films Perez worked on include Christopher Nolan's ‘The Dark Knight Rises’, ‘Rogue One: A Star Wars Story’, ‘Harry Potter and the Deathly Hallows’, and more. Our guest talked about his job and the challenges of working on films, discussing how his workflow evolved over years. The artist also talked about working with Nuke and photogrammetry, plus shared some great cases from his career.
Visit our website 80.lv and stay tuned!
Follow 80 Level on social media
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We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
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Lori Plager, Executive Director, Sales & Consumer Products at Sony Pictures Television, joined our editor-in-chief Kirill Tokarev to talk about licensing and how it works these days. What are the main benefits of working with licenses? What are the main challenges? The specialist answered these and many other questions providing a thorough introduction to the complex topic.
Visit our website 80.lv and stay tuned!
Follow 80 Level on social media
https://www.facebook.com/LevelEighty/
https://www.instagram.com/80.lv
https://twitter.com/80Level
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Send us Fan Mail
Scott Denton, a Freelance Artist how has experience working with numerous companies, joined us for a new episode of 80 Level Round Table to discuss his career, getting a job today, launching new studios, and more. The artist talked about whether the market is overpopulated today and shared insights into working on different projects.
Visit our website 80.lv and stay tuned!
Follow 80 Level on social media
https://www.facebook.com/LevelEighty/
https://www.instagram.com/80.lv
https://twitter.com/80Level
We are looking for more artists!
Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt
Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.
This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
From the publisher's feed
80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and…