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Blasphemous 2, by The Game Kitchen, is a straight putt as far as sequels go, but that turned out to be a great thing. The Game Kitchen seemingly took lots of feedback into account, smoothed out some rough edges and greatly improved the metroidvania design of Blasphemous 2. The result is one of my favorite games of the year, and one that I was happy to invite longtime friend and frequent podcast guest Chris Nelson back for! Chris was a guest on episode 20 about the original Blasphemous, so go check that one out if you'd like!
TIMESTAMPS
Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
Support Tales from the Backlog
By Dave Jackson5
5050 ratings
Blasphemous 2, by The Game Kitchen, is a straight putt as far as sequels go, but that turned out to be a great thing. The Game Kitchen seemingly took lots of feedback into account, smoothed out some rough edges and greatly improved the metroidvania design of Blasphemous 2. The result is one of my favorite games of the year, and one that I was happy to invite longtime friend and frequent podcast guest Chris Nelson back for! Chris was a guest on episode 20 about the original Blasphemous, so go check that one out if you'd like!
TIMESTAMPS
Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
Support Tales from the Backlog

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