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We're back on the clock for another Video Game Draft special! This time, it's what we believe to be the greatest games of 2002 that are under the spotlight.
As with before, we are joined by KDB from the Gears Intel and First Aid Spray podcasts (among many others), and once again the three of us take turns to draft 10 games each, then find the Metacritic score for all the games, add it all up and the person with the highest total score at the end wins.
There are some real corkers to choose from 2002 - Wind Waker, Metroid Prime, GTA: Vice City, Urban Yeti!, Nancy Drew: Ghost Dogs of Moon Lake, Jazz Jackrabbit, Resident Evil REmake, and Go! Go! Beckham! Adventure on Soccer Island.
Alex is the current reigning champeen. Can anyone stop his march towards greatness, or will he storm into a 2-0-0 lead?
Don't forget to tweet us @winnerisyoupod or email [email protected] - and give us a rating on your podcast app, yeah?
Our first new release pod of the year is the bone-chillingly fantastic Dead Space Remake. We're huge fans of the original game, and this remake is the goldest of gold standards on how to do it properly.
We chat about the story, gameplay, world design, and highlight the changes between this and the original game. We loved our time with the game so much that we've decided to dive straight in to Dead Space 2 for the next episode!
Tune in next time for that, and don't forget to tweet any questions or feedback to @winnerisyoupod or email us at [email protected]
Welcome, one and all, to the inaugural Video Game Draft! We're doing something a little different in 2023 with this bonus new episode type. We got our buddy KDB (@K_D_B_) from the Gears Intel podcast (which also includes the two of us) to join us as we look back on the year 2001 in gaming in a fun and competitive way.
The basic premise is that we determine a draft order and then each take turns picking 10 games, one per round for 10 rounds, from everything released in 2001. Once we have our 10 games picked, we then look up the games' individual Metacritic critic review scores, and the person with the highest total for all their 10 games wins.
It starts off pretty easy, as there are a number of huge games from 2001, but as you get down the pecking order and into the later rounds, you're left with more niche or potentially underrated titles. We aim to keep this going for as long as it remains fun, so we'll be keeping a running tally of winners.
We used the Wikipedia page for 2001 games to draft from, so here it is if you want to follow along. Don't forget to tweet us @winnerisyoupod if you want to request a game for us to cover, or just to chat! See you next episode for some Dead Space Remake!
Let's close the 2022 book with an awards ceremony for games that almost exclusively weren't released in 2022! It's the AWIY way, folks.
That's right, our GOTY awards are focused on games we've covered on the podcast in the last year, which means we were pitting the likes of Elden Ring and Scorn against a weird and wonderful mix that includes games like Wario Land, Diddy Kong Racing and Wolfenstein 3D!
Our awards this year are Best Story, Best Gameplay, Most Bullshit, Best Surprise, Worst Game, Outsider Award for Non-pod Game, and Game of the Year. Have a great 2023, everyone!
Merry Christmas, y'all! Your gift from AWIY comes lovingly wrapped in slightly damp paper, as we've been sailing the Great Sea in Nintendo's all-time classic - The Legend of Zelda: The Wind Waker, now 20 bloody years old!
Enjoy chat about the game's fascinating development, reveal, and reception, as well as our own opinions on the visuals, game world, challenge, dungeons, bosses, story and more! It's a two-hour+ buffet of equal parts brilliance and buffoonery. You wouldn't have it any other way.
If you're still reading this, thanks for your support this year and we hope you have a great holiday. One more game to go in 2022 (God of War Ragnarök) before the GOTY episode. Stay warm, everyone!
It's finally time for one of the most nailed-on games we've ever covered. Alex's dream of talking about how he's loved DKR for 25 years has come true at last, and you get to join us for almost two hours of fun.
We begin by chatting about the game's development, its difficulty and uniqueness in its genre, and its reception and legacy. We also discuss the different characters and bosses and how much joy/pain they respectively gave us.
The main event comes in the second half of the pod, as you are cordially invited to a Diddy Kong Racing Dance Party! We rank every track's theme (including a few bonus songs) on our individual tier lists from our very own Nintendo 64 nightclub. Get Ready... Go!
It's party time! We're throwing a podcast birthday bash for the wonderful 2002 classic GameCube gem that is Metroid Prime.
We talk about the game's, at time sordid, development history (looking at you, Spangenberg), its importance and legacy, what we love and don't love in terms of gameplay (and no, we're not going to moan about the scanning), the music, the map - the whole lot, basically. You know how we do.
Stick on your power suit, set your coordinates for Talon IV, get your x-ray visor ready and let's get down to discussing just how good Metroid Prime is. RELEASE PRIME 4, NINTENDO, YOU COWARDS.
More spooky, scary gaming for you to cram mercilessly into your sound receptacles, as we conclude Spooktoberfest 2022 with Ebb Software's H. R. Giger-influenced biomechanical grossfest, Scorn.
We chat about knobs for the first part of the episode, because Scorn's phallic imagery corrupted our tiny little minds. We also discuss the game's confusing beginning, its puzzles, its combat, its ending and a whole load more.
We also have a debate on what actually constitutes a horror video game. Does it have to be scary, or can it just be horrific like Scorn? Let us know over on Twitter @winnerisyoupod.
It's October, you know what that means! A Winner Is You presents the second annual Spooktoberfest, where we celebrate the spookiest, scariest, kookiest horror(ish) games during the season of scares.
First up this year is the flagship title in Nintendo's GameCube launch line up, Luigi's Mansion. Yeah, okay, it's not very scary but it's definitely spooky in tone if nothing else. Plus, it's fantastic, and that's what counts.
We have a right ol' laugh at the story of the game and whether Luigi is, in fact, the bad guy in everything. We also chat about the vacuum mechanics, our favourite ghosts in the mansion, our frustrations with the controls, the launch of the GameCube and whether Nintendo may regret not having a Mario game for it, and loads more! It's a banger, honestly.
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