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We have Darko from Semaphore - that's the good news. The bad news is that we lost the last 5-ish minutes of the podcast due to me not planning ahead. We will work with Darko to crash an episode of his podcast in the near future and complete the conversation.
We talk about setting goals...or commitments...or /PLANS/ for our team members.
We play the kanban game - but stop, because playing the kanban game (kanbanboardgame.com) on a podcast is super boring. So then we just gave up and started talking and wound up being even more boring. Enjoy!
We talk a lot about Modern Testing Principle number 5 - the one that says only customers can evaluate quality, and why - despite controversy, we believe it is true. We also discuss whether or not Deming would be a fan of the principles.
We are honored to have Anne-Marie Charrett join us this week to talk about quality coaching.
Anne-Marie currently works at CultureAmp where she puts quality coaching into practice. You can find her on twitter (@charrett), and on her website. Her ongoing book on quality coaching is available here, with fresh installments monthly.
Kristin Jackvony - author of The Complete Software Tester - (https://www.amazon.com/Complete-Software-Tester-Strategies-High-Quality-ebook/dp/B09NGVVCJ9) joins us for a wonderful discussion on testing, testers, and the value of a music education.
This week, we are joined by Henry Golding, who doesn't call himself a quality coach, but that's what he does anyway.
For more about Henry, check out this preview of Henry's talk at GDC, and his Game Automated Testing Resource Hub
We are joined by Al Shalloway. We talk about Agile mostly, but we finally get to talk about SAFE. You can contact Al at al.shalloway at successengineering dot works
It's our last episode of 2021, so we take some time to reflect on the last year, look forward into the next year.
It's our 150th episide. With absolutely zero celebration or anything else special, we ramble our way through discussions on Customer-Centric Monitoring, Alan's 3 biggest accomplishments in 2021, and our favorite video games.
From the publisher's feed