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The Elven Navy descends on the hidden village of Porktown, and only working together with their allies can the gang save the day.
After doing battle with the animated cherry tree, the group finds a control room defended by the adamantine golem Mister Fister and his wall of force. Can the group operate the forge's machinery safely enough to satisfy an ancient robot?
Pressed in to service by Furious George at Porktown, the group investigates the ancient hidden forge in a nearby snowy valley.
The group crash lands on the planet Union and encounters the peoples of that world being harassed by Elven soldiers huffing a weaponized gas called Terrorzine!
It's a 4th of July spelljammer adventure! Returning heroes Gavin, Jackson Dukes, and Dave join newcomer Lady Liberty as they flee the scene of a Neogi ambush and find themselves firmly planted in an Elven Navy ambush.
With the law in Utah hot on their heels, the group rides south to Fillmore and hops a train to Arizona. Alistair examines their ill-gotten gains from the heist.
The group sets their plans in motion, staging a daring two-pronged assault on the museum in broad daylight.
With aims to subvert the Irrenites and the devil both, the group begins investigating the Provo Pioneers' Museum and trying to lay eyes on their quarry.
Following the events of their train ambush gone wrong, the group goes their separate ways. Temperance meets an old acquaintance and rejoins Levi in the company of one Alistair Chance, esquire.
Armed with more information about the Cult of the Dead Three, the group plunges into the hidden dungeon beneath the Hissing Stones.
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