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The gang hashes out their plan of attack and are interrupted by an old acquaintance and a chance to right a wrong.
In this episode the group meets the manager and owner of the Crossroads gambling house, and debates their next moves with new information.
The group arrives at the famed Crossroads gambling house, supposedly built by the devil himself. What will they find in this den of sin?
In our return to Wild West adventure, the gang sets off for the Crossroads to pursue their benefactor, Celestino Andreas.
Our heroes panic as they connect the clues and form a theory that a Spelljamming ship filled with flammable materials and smoke powder will be crashing in to the city.
Disclaimer, the DM gets especially drunk. A word to the wise - don't mix liquor with long fasts!
Our heroes attempt to make the decision of whether or not to blackmail easier by doing some investigation on the alchemist Yssra Brackrell.
In this episode, the group reacts to Ravengard's assertion that he is going to lose out on the fourth Duke slot to a wealthy lumber baron named Wyllyck Caldwell.
Returning to Murder in Baldur's Gate, our heroes continue their investigation of the theft of Minsc's hands and Boo.
The group spends some time in a bathhouse before following a new lead at the Wide.
In this episode the group's investigation takes them in to the city sewers where they trail the tracks of their quarry.
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