An Idiot's Guide to Adventuring

An Idiot's Guide to Adventuring

By An Idiot's Guide to AdventuringLeisureHobbies
Download on the App Store

An Idiot's Guide to Adventuring episodes

  • Escaping The Darkening

    While it seem the crew of the Black Sheep have found a safe place for now, The Darkening seems to close around them.

    Perhaps the things that dwell here can provide what they need to escape the grasp of Clyff's auntie.


    Music by Epidemic Sound.

    Logo art by Winston Fujino (@winstonfujino).


    1 hr 53 min
  • Homecoming King

    Our heroes find themselves deep in the Moonwald without ship or sail to set them right. Wounded, lost, and alone, their plan to find a teleportation circle seems like a distant hope.


    But Clyff knows these woods... doesn't he?


    Music by Epidemic Sound.

    Logo art by Winston Fujino (@winstonfujino).

    1 hr 19 min
  • Marchland Madness

    High in the skies of the Marchlands the crew of The Black Sheep are under siege by Federation soldiers and Spell Suits.

    Can they stay afloat or will their sails be shredded?


    Music by Epidemic Sound.

    Logo Art by Winston Fujino. (@winstonfujino)

    1 hr 11 min
  • High Flying

    The Black Sheep and it's crew cross the border back into the Marchlands in search of a way to get to Luther Went in Barrington.


    Music by Epidemic Sound.

    Logo art by Winston Fujino (@winstonfujino)

    1 hr 4 min
  • A New Heading

    As the heist draws to its conclusion, Drogan's Eleven find themselves under pressure. If they can't get to safety they could end up dead, or worse...


    In prison.


    Music by Epidemic Sound.

    Logo art by Winston Fujino (@winstonfujino).

    1 hr 8 min
  • Drogan's Eleven

    In order to get their hands on the Book of Lies our heroes must infiltrate a highly guarded convoy. Will theirs plans be enough or will someone else beat them to the punch?


    Music by Epidemic Sound.

    Logo Art by Winston Fujino.

    1 hr 53 min
  • A Well-Laid Plan

    With their new recruit, the new thieves guild in Rilleat prepares for their biggest job yet.

    They spend the days leading up gathering intel and preparing to steal the infamous Book of Lies.


    Music by Epidemic Sound.

    Logo art by Winston Fujino.


    1 hr 10 min
  • Secrets of Rilleat

    Our heroes set sail on the Black Sheep in search of answers. First stop; the City of Rilleat and The Novos Library. But their search for answers may just lead to more questions.


    Music by Epidemic Sound.

    Logo Art by Winston Fujino.



    2 hr 4 min
  • Fixing, Family and Farewells

    The adventurers spend some time in Embercrag enjoying the fact that it isn't in imminent danger.

    They all try their hand tinkering with some magic.

    Drogan talks with his family about what the future holds.

    Music by Epidemic Sound.


    Logo art by Winston Fujino.


    1 hr 5 min

About An Idiot's Guide to Adventuring

From the publisher's feed

Welcome to An Idiot’s Guide to Adventuring, a TTRPG actual play podcast made by idiots… but not exclusively for idiots.