An Idiot's Guide to Adventuring

An Idiot's Guide to Adventuring

By An Idiot's Guide to AdventuringLeisureHobbies
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An Idiot's Guide to Adventuring episodes

  • A Long Overdue Meatup

    It has been many months since the infamous events of the Marchlands Grand Tournament and Gala. Amongst the familiar sights and sounds of the famous city, there are mysteries waited to be solved.

    But has Silverbend cooled off enough for our heroes to show their faces again?


    Music by Epidemic Sound.

    Logo art by @winstonfujino

    1 hr 51 min
  • Two Stews Are Better Than One

    The gang delve deeper into Stewarts memories and psyche and witness the origins and purpose behind Two-ert. What will Heart Walking have in store for them this time?


    Music by Epidemic Sound.

    Logo Art by @winstonfujino

    1 hr 21 min
  • Brother, We're Home!

    After Stewart gets the Crew out of another bad situation, they find themselves far from where they are needed and feeling a little defeated.

    Drogan receives a message from someone he hasn't spoken to in many years.


    Logo art by @winstonfujino

    Music by Epidemic Sound.

    1 hr 9 min
  • The Rumble Into Realms Unknown

    What happens when two extra-dimensional spaces collide? What happens if one of them is home to a surly, god-hating devil? What happens in this week's episode of an Idiot's Guide to Adventuring?


    You'll have to follow the guide to find out.


    Logo art by @winstonfujino

    Music by Epidemic Sound.

    1 hr 32 min
  • The Devils in The Details

    After successfully Heart Walking, a new Stewart leads his friends back home and in their search for information, he remembers something long forgotten.


    Logo art by @winstonfujino

    Music by Epidemic Sound.


    1 hr 10 min
  • Heart Walking

    Stewart, accompanied by his friends, finds himself back in the Waterside Orphanage as he attempts to use new magic to piece himself back together.

    He finds things aren't as he remembers them.


    Music by Epidemic Sound.

    Logo art by @winstonfujino


    1 hr 41 min
  • Mending, Magic, and a Midwinter Walk

    For once, time is not pressing in, and the gang gets to slow down, catch up on sleep, and enjoy the slow months of winter.


    Clyff does some sneaking about, Stewart makes a name for himself, and Drogan sends an important message in an unorthodox way.


    After their down time is handled, Stewart decides it's time to face his demons.


    Music by Epidemic Sound.

    Logo art by @winstonfujino

    1 hr 40 min
  • Hearth to Hearth

    Myrtle is vanquished and our heroes and their allies lick their wounds and investigate the now vacant hut.

    Drogan does some sleuthing, Clyff sends a message and Stewart has a Hearth to Hearth with his brother.

    1 hr 23 min
  • From Dusk to Dawn

    The battle at the heart of the Darkening wages on inside Clyff's childhood home.

    The adventurers knew this would be dangerous, but were they really prepared for this foe? Perhaps just one more deal is on the table...


    Logo art by @winstonfujino

    Music by Epidemic Sound.

    1 hr 32 min
  • Family Matters

    The sick and blackened heart of the swamp holds little love for the returning huntsman. But this time, Clyff Clearwater is not alone.


    It's time for the Darkening to see a bit of light.


    Logo art by @winstonfujino

    Music by Epidemic Sound.

    1 hr 46 min

About An Idiot's Guide to Adventuring

From the publisher's feed

Welcome to An Idiot’s Guide to Adventuring, a TTRPG actual play podcast made by idiots… but not exclusively for idiots.