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Or: how to bring a drawing to life, 24 frames at a time.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why a $3,000 tablet won't fix your anatomy.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: how a well-placed circle can make you look like a design genius.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why red makes you hungry and blue makes you calm.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why mixing paint for the first time turns everything brown.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why every art student ends up wrestling with one-point perspective.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: how to draw a whole person before the timer beeps.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why the kid sitting next to you might hire you someday.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: why your first 500 drawings look like Disney characters, and why that's fine.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
Or: how to hear "it lacks intention" and keep drawing anyway.
Read the full post, play the games and hear every episode at anarchy.mrbray.com.
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