ANTIC The Atari 8-bit Podcast

ANTIC The Atari 8-bit Podcast

By Randy Kindig, Kay Savetz, Brad ArnoldNewsTechnologyTech News
Download on the App Store

ANTIC The Atari 8-bit Podcast episodes

  • ANTIC Interview 366 - Bruce Artwick: Flight Simulator II, Night Mission Pinball
    Bruce Artwick: Flight Simulator II, Night Mission Pinball Bruce Artwick was co-founder of SubLOGIC, and creator of the best-selling program, Flight Simulator II. FSII was first available for the Apple II, with versions released later for the TRS-80, Atari 8-bit, Commodore 64, and other platforms. His 1976 master's thesis, A Versatile Computer Generated Dynamic Flight Display, about creating a real-time flight simulator on the PDP-11, provided some of the early research for his flight simulation software. Bruce was also creator of Night Mission Pinball, a popular pinball game that was available for Apple II, Atari 8-bit, C64, and DOS computers. This interview took place on August 7, 2018. Bruce's article, 3-D Computer Graphics (Kilobaud magazine, October 1977) History of Microsoft Flight Simulator History of SubLOGIC Bruce's thesis, A Versatile Computer Generated Dynamic Flight Display Bruce Artwick in Wikipedia AtariMania's list of SubLOGIC software Kevin's Fight simulation books site
    46 min
  • ANTIC Interview 365 - Jon Williams: Jet Boot Jack, Timeslip
    Jon Williams: Jet Boot Jack, Timeslip Jon Williams created several programs for the Atari 8-bit computers, including Jet Boot Jack, Timeslip, Atari Cassette Enhancer, and Linkword German. This interview took place on August 6, 2018. Jon on AtariAge Atari Cassette Enhancer on AtariMania Atarimania's list of Jon's games
    42 min
  • ANTIC Interview 364 -Carlos Reyes: Quick Menu, Rent Wars
    Carlos Reyes: Quick Menu, Rent Wars Carlos Reyes wrote the game Rent Wars for the Atari 8-bit computers for First Star Software, which was never officially released but found its way onto the Internet years later. He also wrote Quick Menu, a 384-byte program that would display a menu of programs on a floppy disk and let the user choose one to run. The program was designed to fit into a floppy's three boot sectors, so it didn't eat into any of the usable space on the disk. The program was a popular interface to distribute disks of pirated programs, but most people didn't know that Carlos was the author — there was no room for his name in the tiny program. Carlos has found the source code and released it into the public domain. This interview took place on August 3, 2018. In it, we discuss Jerry White, Fernando Herrera, and Bill Wilkinson, whom I have previously interviewed. A video version of this interview is available. Video version of this interview Quick Menu source code AtariAge discussion about Rent Wars Rent Wars at AtariMania Rent Wars play video Carlos on LinkedIn ANTIC Interview 124 - Jerry White, Atari author and programmer ANTIC Interview 7 - The Atari 8-bit Podcast - Bill Wilkinson, OSS Fernando Herrera interview
    42 min
  • ANTIC Interview 363 - Greg Gibbons, Automated Library II
    Greg Gibbons, Automated Library II Greg Gibbons was the creator of Automated Library II, software for running school libraries, which was available for the Atari 8-bit and Apple II computers. There's an article about the software in the April 1985 issue of American Libraries: "The Automated Library II is a bar-code circulation system that runs on the Atari line of microcomputers. The program, designed for school libraries circulating 30 to 500 items per day, checks books in and out, compiles overdue lists, and prints class records and daily circulation summaries by Dewey Decimal numbers. Software developer Gregory Gibbons studied the day-to-day activities of a junior high school librarian and then designed a system to automate as much of the repetitious work as possible. The program was extensively tested in a Los Angeles school for over a year before its release. All inputs are prompted with simple English. The system is so easy to use that the test library used students to perform most of the operations. The program produces bar codes for the books in the library and student-ID bar codes, which are entered into the computer and attached to books and student IDs. … If the student is authorized to check out books the computer will make a short beep and print 'OK to check out books' on the screen. If the student is on the overdue list, the computer makes a different noise to alert the staff. At the end of the day, the librarian instructs the computer to perform a daily update, which incorporates all transactions into the database. The update takes about 15 minutes per 1,000 students, and automatically generates a new overdue list that can be printed at any time. The program works best with 200 to 3,000 students, although a larger number of students will simply cause the program to take a little longer to update each day. The Automated Library II runs on the Atari 800, 800XL, and 1200XL computers…The system costs $700, including the light wand." This interview took place on May 24, 2018. Atari-Based School Library Circ System at Internet Archive Atari-Based School Library Circ System at jstor Automated Library II Software and Documentation
    43 min
  • ANTIC Interview 362 - Tom Snyder, educational software
    Tom Snyder, educational software Tom Snyder was the founder of Computer Learning Connection, which was later renamed to Tom Snyder Productions, a company that created many educational software titles for the school and home computer markets. The company's home software included Agent USA and Bannercatch (published by Scholastic,) Halley Project (published by Mindscape,) Run For the Money (published by Scarborough Systems,) and In Search of the Most Amazing Thing (published by Spinnaker.) Snooper Troops I and II, both published by Spinnaker, were the first educational software to make the industry's bestseller list. The company made many more software products that it sold directly to schools, including Decisions Decisions and The Other Side. This interview took place on July 2, 2018. "I think my favorite memories of all the programs I designed was sitting in bars with a legal pad writing the design out, you know, long before you write code. It was all on paper ... And the longer you can wait before you start programming, the better off you are." Celebrating the Third Place: Inspiring Stories About the "Great Good Places" at the Heart of Our Communities Bowling Alone: The Collapse and Revival of American Community Dr. Katz Professional Therapist ANTIC magazine: Profile of a Snooper Trooper AtariMania's list of Tom's games ANTIC Interview 278 - Bill Bowman, CEO of Spinnaker Software Woody Allen vodka Ad clip Polygon article about Tom
    1 hr 49 min
  • ANTIC Interview 361 - Bob Ertl, REWRITE Word Processor
    Bob Ertl, REWRITE Word Processor In 1987, Bob Ertl's master's thesis was titled "Narrowing the Gap Between the Word Processing Needs of Teachers and the Capabilities of Word Processors for Atari 8-bit Computers." As part of that project, he created a word processor for the Atari computers, aimed at the needs of math teachers. The word processor is called REWRITE and was never widely available. It was only used by a handful of teachers. Bob has released two versions of the word processor in ATR format, along with the Mac/65 source code and the manual. I scanned his thesis. All of this is available at Internet Archive. This interview took place on July 10, 2018. "My wife would help me with this. The way she would help me is she was patient enough to let me explain what my assembly language code was supposed to do. So I had to say it clearly enough for her to be able to follow it, and in doing so I was often able to find the errors that I was looking for." Master's thesis and REWRITE object/source code AtariAge discussion about REWRITE
    1 hr 3 min
  • ANTIC Interview 360 - Ed Meyer, physical chemistry experiments with Atari computers
    Ed Meyer, physical chemistry experiments with Atari computers In the 1990s, Ed Meyer was a professor at DePaul University in Chicago, where he taught physical chemistry. In August 1990, The Journal of Chemical Education published his article, "An Inexpensive Computer Station for Undergraduate Laboratories Using the Atari 800XL" in which Ed showed how to interface the Atari controller ports with a 12-bit analog-to-digital converter chip to do chemistry experiments. (The article includes schematics and code in assembly language and BASIC.) From the article: "The kind of "interfacing" that has been emphasized in chemical education thus far in this country has been largely limited to using the "game paddle inputs" of a home com- puter, which allows the connection of any device that looks like a variable resistor to the computer. This approach has served admirably as an introduction to the power and versa- tility of inexpensive home computers as data collectors and handlers but suffers from significant disadvantages. The most obvious is the limitation to 8 bits of information; one would like to be able to obtain better precision than this provides (at half scale we can expect roughly 1% reproduc- ibility). Another is the requirement that the resistance of the transducer used be consistent with that of the game paddle it replaces. It is possible, without spending inordinate sums of money, to convert one of these home computers into a research- grade instrument with a resolution of 1 bit in 4096, if one knows a little about digital electronics. This article describes an interface for the Atari 800XL computer based on a 12-bit analogue-to-digital converter (ADC). We have incorporated six of them into "computer stations" in our upper track freshman laboratory. In general, the variables in question (e.g., temperature vs. time for coffee cup calorimeter experi- ments, pH vs. volume titrant) are plotted in real time on the monitor screen, and after collection of the data, a hard copy of the plot is produced on a printer, along with a table of the data. We use similar stations in our physical chemistry lab- oratory, where more sophisticated curve-fitting routines are included." This interview took place on July 9, 2018. "Once the thing is able to read a DC voltage, you have all kinds of opportunities. ... I mean the most obvious one is to use a pH meter to do acid-base titrations." Article: An Inexpensive Computer Station for Undergraduate Laboratories Using the Atari 800XL Heterogeneous catalysis
    40 min
  • ANTIC Interview 359 - John Harris, APX Can't Quit
    John Harris, APX Can't Quit John Harris published one program for the Atari computer: Can't Quit, a game that was published by Atari Program Exchange. Can't Quit first appeared in the summer 1983 APX catalog. It was the only program published by this John Harris — although he has the same name as the John Harris who created Jawbreaker (whom I previously interviewed.) This interview took place on July 5, 2018. Can't Quit at AtariMania Can't Stop at BoardGameGeek ANTIC interview with the other John Harris
    20 min
  • ANTIC Interview 358 - David Young, Omnimon
    David Young, Omnimon David Young was the creator of Omnimon, the popular hardware monitor/debugger for the Atari 8-bit computers. His other products included DiskScan, a floppy disk utility; Supermon, the predecessor to Omnimon; Omnicom, a terminal program; and Omniview, an 80 column E: handler. This interview took place on June 11, 2018. In it, we discuss Wes Newell, whom I previously interviewed. "The IBM PC came out. I looked at it really hard. ... And I thought, 'You know, I really should develop products for this guy.' But it was just such a ugly beast." ANTIC Interview 212 - Wes Newell, Newell Industries DiskScan and Atari Disk Data Structures Tutorial Antic magazine review of Omnimon Omnivore by Rob McMullen
    46 min
  • ANTIC Interview 357 - Rockie "RJ" Morgan, APX Piano Tuner
    Rockie "RJ" Morgan, APX Piano Tuner Rockie "RJ" Morgan published one program through Atari Program Exchange: Piano Tuner, which first appeared in the summer 1983 APX catalog. This interview took place on June 5, 2018. Piano Tuner in the summer 1983 APX catalog Piano Tuner at AtariMania Unix: An Open Systems Dictionary
    14 min

About ANTIC The Atari 8-bit Podcast

From the publisher's feed

We cover Atari news, reviews, and a special feature each show for the Atari 8-bit line of computers (400/800/XL/XE/XEGS)

More shows like ANTIC The Atari 8-bit Podcast

Stuff You Should Know by iHeartPodcasts

Stuff You Should Know

78,356 Listeners

Fresh Air by NPR

Fresh Air

37,991 Listeners

Friday Night Comedy from BBC Radio 4 by BBC Radio 4

Friday Night Comedy from BBC Radio 4

2,099 Listeners

Floppy Days Vintage Computing Podcast by Randy Kindig

Floppy Days Vintage Computing Podcast

38 Listeners

Talk Nerdy with Cara Santa Maria by Cara Santa Maria

Talk Nerdy with Cara Santa Maria

965 Listeners

The Retro Hour (Retro Gaming Podcast) by The Retro Hour (Retro Gaming Podcast)

The Retro Hour (Retro Gaming Podcast)

131 Listeners

Into The Vertical Blank by Jeff Fulton & Steve Fulton

Into The Vertical Blank

22 Listeners

New Game Plus - A Retro Gaming Podcast by New Game Plus

New Game Plus - A Retro Gaming Podcast

208 Listeners

Advent of Computing by Sean Haas

Advent of Computing

83 Listeners

This Week in Retro by Chris from 005 AGIMA, Jason from The Retro Adventurers, Dave and Duncan Styles

This Week in Retro

28 Listeners

The Why Files: Operation Podcast by The Why Files: Operation Podcast

The Why Files: Operation Podcast

8,296 Listeners

Molly White's Citation Needed by Molly White

Molly White's Citation Needed

82 Listeners

The Rest Is Politics: US by Goalhanger

The Rest Is Politics: US

2,234 Listeners

Retro Computing Roundtable by Retro Computing Roundtable

Retro Computing Roundtable

18 Listeners