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David Lubar, Game Developer (PastFinder)
Welcome to another interview episode of Antic the Atari 8-bit computer podcast.
David Lubar was a prolific games software developer who worked for Sirius Software, Activision and Absolute and freelanced for several other companies, including Broderbund, Origin Systems, and Imagineering. He developed games for many different systems, including game consoles like the Atari 2600 and the NES and computer systems such as the Apple II, C64, and the Atari 400/800.
His titles for the Atari 8-bits include Hacker, Master of the Lamps, Ogre, Pastfinder and Ultima IV.
David has since taken up writing and has several books to his name.
This interview took place April 23, 2016.
Links:
In this episode of Antic the Atari 8-bit podcast: Bill Kendrick returns with a segment on the Lantronix and BBSing on your Atari, we cover lots of new hardware upgrades, Nir Dary talks about the RAM-Cart 1M, and we have our usual segments on what's new at Archive.org and what's happening in the Atari 8-bit world.
READY!
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
ANTIC Facebook Page
AHCS
Eaten By a Grue
What we've been up to
News
New at Archive.org
Bill's Modern Segment
Lantronix, Ice-T & BBS'ing
Nir Dary Segment - RAM-Cart 1M
Ed Kelly, Edladdin
Hello, welcome to a special interview-only episode of Antic, the Atari 8-bit podcast. My name is Randy Kindig. This interview is with Ed Kelly of Edladdin. Edladdin produces a fantastic family of controllers for the Atari 2600, Atari 7800, Atari Flashback, and classic 8-bit computers. I met Ed at VCF Southeast in 2016 and was so impressed by his controllers that I later bought one and am very happy with it. They are fully customizable and are very rugged. This is likely the last controller you'll need. I sat down with Ed and we discussed how his company got started, what controllers they produce and what the future looks like.
This interview took place on December 4, 2016.
Links:
http://edladdin.com/
Mark Odendahl, Rush Hour
Mark Odendahl was the creator of Rush Hour, a Frogger-like game that appeared in the winter 1983 Atari Program Exchange catalog, the final APX catalog. He also wrote one program for A.N.A.L.O.G. Computing magazine: Number Editor appeared in the January 1989 issue.
This interview took place on January 24, 2017.
"So I sold one copy of the program, but not through Atari. I sold it directly to one guy in New Jersey."
Rush Hour at AtariMania
Winter 1983 APX catalog
In this episode of Antic the Atari 8-bit podcast: Nir Dary talks about all the available memory upgrade options (You need more memory!), we discuss what we've been up to in the Atari world, give you all the Atari 8-bit news that's fit to print, and tell you about our "of-the-month" finds.
READY
Recurring Links
Floppy Days Podcast
AtariArchives.org
AtariMagazines.com
Kevin's Book "Terrible Nerd"
New Atari books scans at archive.org
ANTIC feedback at AtariAge
Atari interview discussion thread on AtariAge
ANTIC Facebook Page
AHCS
Eaten By a Grue
What we've been up to
News
New at Archive.org
Of-the-Month
Nir Dary Segment - Memory Upgrades
Steve Gerber, VP of International New Product Development
Steve Gerber was head of the Atari Software Acquisition Program. In October 1981, Atari opened its first Regional Software Acquisition Center, managed by Steve, in a 4,000 square-foot location that also housed the Atari Program Exchange (APX). Later Steve was Atari's VP of International New Product Development, in charge of software development for non-US markets.
This interview took place on January 17, 2017.
Teaser quote: "I had these guys that were in a barn that was built in 1100-something that had set it up to be their "office" somewhere in northern England, in the middle of nowhere. They had come up with a ... baseball cap that you'd put on and you could move the cursor with your eyes."
Mark Pelczarski, Penguin Software
Mark Pelczarski was the founder of Penguin Software — later renamed to Polarware. Penguin published many graphics programs and games for Apple II, Atari 8-bit, and other platforms. The company's programs included Magic Paintbrush, Graphics Magician, Pie Man, Spy's Demise, The Spy Strikes Back, and Transylvania.
Mark was editor of Softside Magazine for a time, and an editor of the book The Creative Apple, published by Creative Computing.
This interview took place on January 10, 2017.
Teaser quote: "It was not a competitive industry, really ... There wasn't too much as far as trade secrets. It was like, 'Hey, I figured out how to do this.' There was a lot of exchange of ideas and collaboration between the companies."
The Digital Antiquarian on Penguin Software: http://www.filfre.net/2012/09/the-magnificent-penguin/
Wikipedia on Penguin Software: https://en.wikipedia.org/wiki/Penguin_Software
Mark's web site: http://graphicsmagician.com/polarware/
Graphics Magician at AtariMania
Penguin Software games at AtariMania
Wikipedia on Mark: https://en.wikipedia.org/wiki/Mark_Pelczarski
ANTIC interview with Doug Carlston
Sheldon Leemon: Instedit, Circuit Lab, Mapping the Commodore 64
Sheldon Leemon was the creator of Instedit, a character set editor; and Circuit Lab, an electronics learning program that he co-created with with Mark Davids. Both programs were published by Atari Program Exchange. He wrote for several computer magazines, including Softside — where he wrote many reviews, and a game called Outer Space Attack; Compute!, and Creative Computing. He also wrote several computer books, including Mapping the Commodore 64, Compute's AmigaDOS Reference Guide, and Inside Amiga Graphics.
This interview took place on January 9, 2017. In it, we discuss Arlan Levitan, Jerry White, and several other people that I've previously interviewed. There are links to those interviews, and Sheldon's programs and articles, in the show notes at AtariPodcast.com.
Teaser quotes:
"They're having so much fun that they don't want to take time to stop. Having a meal? It could take half an hour or an hour! You could be doing really cool stuff with that half an hour or an hour."
"We looked at people like Bill Gates and Steve Jobs as the really bad guys. ... He wants to charge money for something that everybody else is giving away for free."
Video version of this interview: https://youtu.be/PnaFEyaJm_E
Instedit in the winter 1982-1983 APX catalog
Circuit Lab in the summer 1983 APX catalog
Outer Space Attack in SoftSide magazine
Some of Sheldon's articles in Compute! magazine: http://www.atarimagazines.com/compute/index/index.php?author=Sheldon+Leemon
Some of Sheldon's articles in Creative Computing magazine: http://www.atarimagazines.com/creative/index/index.php?author=Sheldon+Leemon
Arlan Levitan interview
Jerry White interview
Ronald Borta, Roklan Software
Ronald Borta was co-founder of JACC, which made educational software under contract for Atari, where he programmed Atari States and Capitals and Atlas of Canada, and other software for the the Atari 400 and 800 computers. He moved to Roklan Software, the company that programmed hundreds of titles for the Atari computers and many other platforms of the time.
Roklan published a number of cartridges for the Atari computers, including Deluxe Invaders and Gorf. The company also produced Pac Man (published by Atari), Gyruss (published by Parker Brothers), Wizard of Wor (published by CBS), Mickey in the Great Outdoors (published by Disney), and myriad other game and educational titles. The company also created software for the Atari 2600 and 5200, Apple //, Commodore 64 and VIC-20, Texas Instruments 99/4A, ColecoVision, Intellivision, and other platforms.
He is known as the first person to have patented software.
This interview took place on December 9, 2016.
Teaser quotes:
"$25,000 that I got from Atari doing Pac Man turned out to be the best investment I ever made."
"I only did video games that did not feature violence against people. Then I end up in weapons systems."
Roklan software at AtariMania
1994 interview with Ronald in Atari Explorer Online: http://cd.textfiles.com/crawlycrypt2/txtfiles/aeo/aeo_0314/aeo_0314.txt
Roklan listing at GDRI: http://gdri.smspower.org/wiki/index.php/Roklan
ANTIC interview with Fred Thorlin: https://archive.org/details/FredThorlinInterview
Paul Cubbage, Atari Program Exchange
Paul Cubbage was Director of Atari Program Exchange. There, he was head of reviewing software submissions and publishing the APX catalog. He worked at Atari from April 1981 through January 1984.
This interview took place on October 3, 2016.
Teaser quotes:
"First catalog, we went around and found every last utility or piece of software that we could put out there, unashamedly."
"People used to complain about our royalty and I'd say 'Go to a flea market and sell [your software] off the back of your station wagon. The royalty is the royalty. I know it's not much."
Fred Thorlin interview: https://archive.org/details/FredThorlinInterview
John Palevich interview
Art Prag interview
Gray Chang interview: https://archive.org/details/Atari_Gray_Chang_Interview
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