ANTIC The Atari 8-bit Podcast

ANTIC The Atari 8-bit Podcast

By Randy Kindig, Kay Savetz, Brad ArnoldNewsTechnologyTech News
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ANTIC The Atari 8-bit Podcast episodes

  • ANTIC Interview 226 - Bob Frankston, co-developer of Visicalc

    Bob Frankston, co-developer of Visicalc

    Bob Frankston was co-developer of Visicalc, with Dan Bricklin, and co-founder of Software Arts, the company that first published Visicalc. Bob was also involved with the Atari 800 port of the program.

    If you're like to see our talking heads, a video version of this interview is available at the Internet Archive and YouTube, at the links below.

    This interview took place on August 22, 2016.

    "So we were really lucky there. But the important thing is to appreciate the luck factor ... A lot of people, especially in the .com boom days and everything, thought they were geniuses because the first thing they did worked. Well, no. They were lucky."

    Video of this interview at YouTube: https://youtu.be/X2ksQXoump4

    Bob and Dan wrote about the history of Visicalc for Creative Computing magazine: http://www.atarimagazines.com/creative/v10n11/122_Visicalc79.php

    Bob's web site: http://bob.ma/public/?name=ImplementingVisiCalc

    InfoWorld magazine article

    Inverse ATASCII podcast on VisiCalc: https://inverseatascii.info/2015/01/13/s1e8-visicalc/

    Wikipedia on VisiCalc: https://en.wikipedia.org/wiki/VisiCalc

    Wikipedia on Bob Frankston: https://en.wikipedia.org/wiki/Bob_Frankston

    23 min
  • ANTIC Interview 225 - Brian Johnston: Manager, Atari Home Computer System Software Group

    Brian Johnston: Manager, Atari Home Computer System Software Group

    Brian Johnston was Manager of Atari's Home Computer System Software Group, where he worked on projects including DOS 3. He worked at Atari from 1978 through 1982, then moved to Fox Video Games where he programmed Atari 2600 games.

    This interview took place on August 4, 2016.

    Teaser quote:

    "But Atari was poisoned by money,

    And in death throes was free-falling up,

    Lining pockets of sycophant beggars

    Whose main talent, the art of the cup!"

    Poem by Brian Johnston: Remembering Atari: Part 1

    Video version of this interview: https://youtu.be/WT5MRiQN9Z0

    46 min
  • ANTIC Interview 224 - Bard Ermentrout, RAMbrandt

    Bard Ermentrout, RAMbrandt

    Bard Ermentrout was the creator of the popular Atari graphics program RAMbrandt. Subtitled "The Atari Design Studio," RAMbrandt was released in 1985 by Antic software. Written in ValForth, it supported joystick, keyboard, Koala Pad, and Atari Touch Tablet for input. He also created an add-on Solid Object Module which allowed users to combine mode 9 geometric primitives to make what appeared to be 3D-shaded objects. The predecessor to RAMbrandt was a drawing program called "Paint 10" which was unreleased.

    This interview took place on July 25, 2016.

    After the interview, Bard sent me a box of floppy disks — which appears to contain the source code for RAMbrandt, some picture disks, and the object module — but so far I have not been able to read any of the disks. It doesn't look good, but I haven't given up hope yet.

    If you would like to see this interview as well as hear it, a video from this Skype conversation is available on YouTube and Internet Archive.

    "I had some crazy ideas with the Atari 800 to get more colors, one of them which worked but gave you a really bad headache."

    Video of this interview at Internet Archive: http://archive.org/details/BardErmentroutRAMbrandt

    Video of this interview at YouTube: https://youtu.be/YFU4LaVUrXA

    AtariMania's list of Bard's software

    Bard's page at University of Pittsburgh: http://www.mathematics.pitt.edu/person/g-bard-ermentrout

    Caramel Knowledge film: https://www.youtube.com/watch?v=9VgU6vgi8dQ

    Antic magazine review of Rambrandt: http://www.atarimagazines.com/v7n7/ProductReviews.html

    Bard's disks, archived

    46 min
  • ANTIC Episode 35 - Atari Parties

    In this episode of Antic the Atari 8-bit podcast, we reminisce about Atari Party and KansasFest, we bemoan the fate of the Atari 1200XL, and talk about Nir Dary's one-man traveling Atari show.

    Recurring Links

    Floppy Days Podcast

    AtariArchives.org

    AtariMagazines.com

    Kevin's Book "Terrible Nerd"

    New Atari books scans at archive.org

    ANTIC feedback at AtariAge

    Atari interview discussion thread on AtariAge

    ANTIC Facebook Page

    AHCS

    What we've been up to

    • Suburban Chicago Atarians (SCAT) - http://www.scatarians.org/
    • Compute's Atari Collection Volume 2
    • Edladdin controllers - http://www.edladdin.com/
    • Paul Westphal at Eight Bit Fix - http://www.eightbitfix.com
    • Excel Magazine - Robert Stuart - http://excel-retro-mag.co.uk
    • KansasFest - https://www.kansasfest.org
    • Apple II Crack Screens twitter bot - https://twitter.com/appleIIcracks [141 followers]
    • Atari 800 Screenshots bot - http://twitter.com/atari800screens [49 followers]
    • Mega Podcast "Chicken Missile" recorded, aired on Open Apple podcast
    • Kaverns of Kfest download - https://github.com/savetz/Kaverns
    • Kaverns of Kfest play in browser - https://archive.org/details/Kaverns_of_Kfest_1.1
    • WUDSN IDE - http://www.wudsn.com
    • Ken Gagne and Kevin's presentation on how to do interviews
    • All the kfest presentations
    • Annual Atari Party in Davis, CA - http://www.newbreedsoftware.com/atariparty/2016/
    • Bill Interviewed by Ferg on 2600 Game by Game podcast (about Atari Party & more)

    News

    • New Atari 5200 Podcast (David Protestari) - https://www.facebook.com/TheAtari5200Podcast/
    • Original "Superpodcast" archived over at Internet Archive
    • 1632 Atari podcaST (Wade Ripkowski) - https://1632podcast.info
    • ABBUC Software competition 2016 (AtariAge) , ABBUC Software Competition 2016 (ABBUC), ABBUC Hardware Competition 2016
    • "Easy to Learn, Hard to Master - The Fate of Atari"
    • Jumpman Reverse Engineering Notes - http://www.playermissile.com/jumpman/
    • Level Editor in Omnivore - http://playermissile.com/omnivore
    • Jumpman Level Design contest

    Deadline: Oct 22, 2016 (Portland Retro Gaming expo!)

    • Video demoing how to use the level editor
    • SIO2OSX now free - AtariMac on AtariAge
    • New (alt) BIOS for Ultimate 1MB/Incognito - Flashjazzcat
    • PRO(C) Atari magazine up to issue #10 - https://proc-atari.de/
    • What so-called "Atari" is up to

    New at Archive.org

    • Joe Decuir Engineering Notebook 1978
    • On Parade - 1982 video games zine - https://archive.org/details/OnParade
    • MPP Smart Terminal Source code - https://archive.org/details/MPPSmartTerminal
    • Databar Magazine Atari Edition
    • https://archive.org/details/StockAnalysisAtari
    • https://archive.org/details/ValFORTHReferenceCard
    • https://archive.org/details/ValFORTHDocumentation
    • https://archive.org/details/MPP_Supra_pictures

    Of the Month (Atari 1064 Memory Module for the 600XL)

    • 1064 Memory Module at Atari Museum

    1 hr 57 min
  • ANTIC Interview 223 - Gigi Bisson, Antic Magazine

    Gigi Bisson, Antic Magazine

    Gigi Bisson was an editor at Antic Magazine, one of the two major U.S. magazines devoted to Atari 8-bit computers. She was also editor of Antic Online, the magazine's forum on the CompuServe Information Service.

    This interview took place on August 4, 2016.

    Teaser quotes:

    "This indecipherable stuff written by these techie guys would come in and then I would have to massage the copy and make it seem like a story."

    "They used to force me to play games. Again, I wasn't really a gamer; I was a writer. I remember, 'Oh, I've got to play a game. Ugh!'"

    Gigi's articles in Antic

    Gigi's articles in STart

    1 hr 1 min
  • ANTIC Interview 222 - Richard Watts, Macrotronics

    Richard Watts, Macrotronics

    Richard Watts was a programmer at Macrotronics, a company that was primarily focused on the RM-1000 radio modem, hardware that connected amateur radio receivers to personal computers. The company also created Morse Code Tutor, programmed by Richard, which was published by Atari Program Exchange and first appeared in winter 1982-1983 APX catalog. Morse Code Tutor cost $22.95 and was APX catalog number 20092. Macrotronics did contract work for APX as well, including fixes to Caverns of Mars prior to its release. The company also released a parallel print interface, which allowed a parallel printer to be connected to the Atari 400 and 800 through joystick ports 3 and 4, eliminating the need for an Atari 850 interface.

    This interview took place on July 28, 2016.

    "You couldn't afford any of the inefficiencies of a higher-level language. Basically what you're writing is a software UART, so that you're taking the signal, and you're detecting a dit from a dah, you're looking at the spacing of all of that and you're trying to ignore noise."

    Morse Code Tutor in the winter 1982-1983 APX catalog

    California Historial Radio Society: http://www.californiahistoricalradio.com

    27 min
  • ANTIC Interview 221 - Gregg Pearlman, ANTIC and STart Magazine

    Gregg Pearlman, ANTIC and STart Magazine

    Gregg Pearlman was an editor at Antic Magazine and STart Magazine from 1986 through 1989.

    Antic magazine was devoted primarily to 8-bit Atari computers, with some emphasis on Atari ST computers. It was published from 1982 to 1990. STart magazine was dedicated primarily to Atari ST computers, with some emphasis on Atari 8-bit computers in later issues. It was published from 1986 to 1991.

    This interview took place on July 12, 2016. It in, we discuss Jim Capparell, whom I previously interviewed.

    Teaser quotes:

    "I said something like, 'Well, geez, I couldn't do this for less than 6 bucks an hour.' And I knew, immediately, that I had made a huge mistake."

    "Not exactly threatening, but he's like, 'Why don't you just fire me again?!' You know, it was desperately embarrassing."

    Gregg's articles in Antic magazine

    Gregg's articles in STart magazine

    Jim Capparell interview

    58 min
  • ANTIC Interview 220 - Scott Scheiman, 850 Interface, Telelink I

    Scott Scheiman: SIO, 850 interface, Telelink I

    Scott Scheiman worked at Atari for about seven years, where he was part of the 400/800 design team. He worked on the computers' SIO interface, the Atari 850 interface, and the Telelink I communications cartridge. He also wrote the Educational System Master Cartridge software, for use with the Talk & Teach cassette tapes.

    This interview took place on July 12, 2016.

    Teaser quotes:

    "I think what happened was that all the parts were mounted on the top of the board in the computer but the board was mounted inside the console upside down, with all the parts facing down."

    "User of the educational system was being punished for having the wrong answer as opposed to being told 'No, try again.'"

    1 hr 7 min
  • ANTIC Interview 219 - Kathy Forte, Atari's early applications group

    Kathy Forte, Atari's early applications group

    Kathy Forte worked at Atari in the applications group for about a year beginning late 1979. She worked on an unreleased relational database application, and for a while spent half of her work time as Atari's puppeteer.

    This interview took place on April 27, 2016.

    Teaser quotes:

    "And it said 'What is the Atari 800?' And I saw ... 'It's game machine! It's a personal computer! It's a salami sandwich!'"

    "Kind of a sarcastic game. ... The helicopter would spray malathion and people would become deformed. It was really sick!"

    28 min
  • ANTIC Interview 218 - Lee Actor, Advanced Musicsystem

    Lee Actor, Advanced Musicsystem

    Lee Actor created Advanced Musicsystem, which was published by Atari Program Exchange. It first appeared in the spring 1982 APX catalog, where it won first prize in the Personal Interest and Development category. He also published Jukebox #1, which first appeared in the summer 1982 APX catalog. (There was no followup Jukebox #2.)

    He was also involved with the MIDI Music System by Hybrid Arts, a product that connected the Atari 8-bit computers to MIDI instruments. He worked at Videa, where he wrote the game Lasercade for the Atari VCS; and Sente Technologies, where he created the coin-op titles Snake Pit and Hat Trick.

    This interview took place on May 23, 2016. In it, we discuss Ed Rotberg, whom I previously interviewed.

    Advanced Musicsystem in the spring 1982 APX catalog

    Jukebox #1 in the summer 1982 catalog

    2013 San Jose Mercury News article about Lee

    Digital Press interview with Lee

    Lee's web site: http://www.leeactor.com

    Ed Rotberg interview

    35 min

About ANTIC The Atari 8-bit Podcast

From the publisher's feed

We cover Atari news, reviews, and a special feature each show for the Atari 8-bit line of computers (400/800/XL/XE/XEGS)

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