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This talk is for the indies! Hello you wonderful tiny teams! You've found yourself with an audience, but now what? How can you keep them happy? This is how to cut down on customer response so you can get back to development. This talk should leave self-publishing devs with the knowledge of how to maintain and grow a player base throughout development (and not end up hating your fans).
#IndieGameDevelopment
#SelfPublishing
#GameCommunity
#GameMarketing
#GamingInsights
#GamingTips
#CustomerResponse
#PlayerBase
#GameDevelopment
#GameAudience
By Jay Powell4
88 ratings
This talk is for the indies! Hello you wonderful tiny teams! You've found yourself with an audience, but now what? How can you keep them happy? This is how to cut down on customer response so you can get back to development. This talk should leave self-publishing devs with the knowledge of how to maintain and grow a player base throughout development (and not end up hating your fans).
#IndieGameDevelopment
#SelfPublishing
#GameCommunity
#GameMarketing
#GamingInsights
#GamingTips
#CustomerResponse
#PlayerBase
#GameDevelopment
#GameAudience

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