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We've got some fellow old people listening to this show (may your tubes of Voltaren be ever on sale), and I think we can all take a little comfort in the fact many of Falcom's RPGs, including the epic The Legend of Heroes saga, are about as old as us. Heroes has had a lot of time to pump out some good storytelling, including the still-celebrated Trails sub-series. But even mighty things come to an end eventually. In this episode we invite Trails fanatic Cam Hawkins to talk about the game that's bringing Sky, Steel, and Crossbell onto one stage and putting a cap on everything: Trails into Reverie. Is it a worthy conclusion to Trails, or does it try a little too hard to cram everyone in and wrap everything up? We talk about Reverie and other Trails matters, including "Where do I even start with this dang series?" (Protip: Really hard to go wrong with Trails in the Sky.)
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It's summer! That means it's time to grab a burger off the grill, fish a cold one out of the cooler, lie back on a Muskoka chair (ask your local Canadian), and talk about the year in RPGs so far. 2023's been disgustingly busy with huge releases like Final Fantasy XVI, The Legend of Zelda: Tears of the Kingdom, Diablo IV, and so much more. Your time on this planet is finite, so listen and decide which of these billion hour games are worth playing, and which should be punted onto the backlog that God will unfurl at your feet when it's time for your soul to be judged.
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After what seems like forever and a day, Final Fantasy XVI has finally arrived on the PlayStation 5. Except, it hasn't really been forever, has it? Game director Naoki Yoshida runs a tight ship, to be sure--but will a timely release be enough to make Final Fantasy fans fall in love with the series' first serious attempt at telling a story with Witcher levels of grit and grime? Friend of the show and VG247 writer Alex Donaldson is here to talk to us about this much-anticipated game of thrones (and Chocobos).
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I, Nadia, take over hosting duties on Axe of the Blood God this week, which is apropos for an episode that's about Satan. That's right, we review the long-awaited Diablo IV with our very good friend and frequent Blood God guest, Len. There's a lot riding on Diablo IV, as Activision Blizzard is currently weighed down by troubled times that are largely of their own making. How does it play? How's the story? How does Act-Bliz's fascination with "always online!" sit with Diablo IV's dark, gothic feel? Is the Druid class the best? (Yes.) Stay awhile and listen.
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On a very special episode of Axe of the Blood God ("special" meaning "very off schedule"), Kat, Nadia, and Eric talk about everything they saw at Prince Geoffry's Summer Game Fest 2023. Kat and Eric actually attended the show, so they have amazing insight about the games on display--especially the RPGs. And oh, were there ever a lot of RPGs. That Xbox deluge is late, sure, but rest assured it's on its way. And it's bringing Starfield with it.
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The summer is getting started, and we've got no shortage of games ahead. But before we look at all the games waiting to steal our time, we've got speedrunner Moonblazewolf, fresh off their run of Chained Echoes at SGDQ 2023! We talk all that plus the news of the day and the start of Book 2 in our Summer of Korra.
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Howdy, friends! We've got a treat that'll make y'all happier than a fox in a henhouse! This week, we have an in-depth discussion about Octopath Traveler II, an excellent choice from our $100 Patron and special guest, The Black Stones! The talk avoids major story spoilers, but there's still tons to go over because Octopath Traveler II is a pretty special game. Its battle system is unique and highly engaging, its music is to die for, and its story is masterfully written and seamlessly interwoven into the game's mechanics. Shucks, I guarantee this episode'll have you eatin' better than a sow in an apple field!
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The Legend of Zelda: Tears of the Kingdom is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think Ocarina of Time is a big game, but that's just peanuts compared to Tears of the Kingdom. That's why Kat, Nadia, and Eric are assembling once again to talk about their progress in Nintendo's Dodongo-sized hit. The discussion yields some minor spoilers (as well as childlike enthusiasm), but they're minor. Turns out playing Tears of the Kingdom for a solid week hardly makes a dent in this veritable wall of content.
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Kick back and relax as Field Studies returns for a guided audio commentary track through fan-favourite Shadowbringers dungeon, The Twinning. Sharlayan Dropouts host Victor Hunter takes you through the history of the Crystal Tower, the cascading effect that delays in the mid-2000s had on Square that are still being felt today, and the crystalline metaphor at the heart of this tragic-but-hopeful tale.
Spoiler level: Yellow. The Twinning quest is available at the conclusion of Shadowbringers.
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Gosh, it feels like The Legend of Zelda: Tears of the Kingdom will never get here. This wait is torture–hold on, you're saying Tears of the Kingdom is out now? Oh wow. Holy crap. Uh…let's start talking about the biggest game of 2023! (So far.) We brought in Tom Marks from IGN, who reviewed the game alongside Polygon's Mike Mahardy. We have a pile of discourse about what Tears of the Kingdom does differently from its direct predecessor, Breath of the Wild, as well as what it does better…and worse. (Gasp!) Our talk is spoiler-free, so jump right in like a half-naked blonde guy leaping down into Hyrule from an impossible height.
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