This week on the pod, we welcome a true icon in the world of 3D spatial design, Philip Rosedale. Philip is the co-founder of High Fidelity, a company committed to connecting people through superior digital audio, but he’s probably best known as the brain behind Second Life—a pioneering virtual world launched wayyyy back in 2003. If you’re a long-time listener, you’ve definitely heard us mention Second Life on BTE before, and this week we dive into it with one of the OG’s of the metaverse and explore its early role as a testing ground for architects, designers, and manufacturers.
Buckle up for a deep dive into the evolution of 3D Spaces, the role of Artificial Intelligence in technological advancements, and insightful discussions on AI's effects on the design community.
Connect with Philip Rosedale on LinkedIn!
Moments to check out:
The origin story of Second Life (and the metaverse) (Starts at 7:25)
Returning 20 years later and the new world of remote work and learning (Starts at 22:00)
Barriers to entry for collaborative virtual spaces (Starts at 25:11)
The impact of Artificial Intelligence, ethics in technology development, and predictions for what happens next (Starts at 32:09)
Connect with our hosts on LinkedIn;
Bobby Bonett
Tessa Bain
Andrew Lane
References and resources:
Special game-based ‘metaverse’ edition
Second Life (Official Site)
Second Life (Wikipedia)
Roblox
Minecraft
Fortnite
Decentraland
VR Chat
Rec Room
Discover more shows from SURROUND at surroundpodcasts.com. This episode of Barriers to Entry was produced and edited by SANDOW Design Group. Special thanks to the podcast production team: Wize Grazette, Kasey Campbell Thompson, Hannah Viti, Rob Schulte, and Samantha Sager.
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