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The island prison looms over Magna Bay, and the RAIN find a way inside that no guard expects. Down in the forgotten levels of Tartarus, the stone remembers things the city has tried to bury. And somewhere in the dark, someone is still moving.
The RAIN step back into Eiden expecting answers, but instead find questions waiting for them. Whispers move through the city, warnings arrive from unexpected places, and something across the bay refuses to be ignored. What lies beyond the water… and why does it feel like the city is holding its breath?
With their keep finally beginning to feel like a home, the RAIN welcome new allies and unexpected guests alike. Yet the road soon calls them back to Edyn, where rumors, secrets, and old loyalties begin to surface. When a familiar face appears, some questions can no longer wait.
Life begins to return to Rainfall Keep as new companions join the RAIN. Yet while searching for a missing friend below the keep, they uncover a passage that leads somewhere unexpected. The only question is whether it should have been opened at all.
A job leads the RAIN into unfamiliar territory, where monsters wear many faces and choices come quickly. Steel flashes, fire answers, and deals are made in the wake of violence. Who deserves mercy—and who decides when the past is paid for?
A demon trapped beneath Rainfall Keep becomes the RAIN’s chosen target. Steel and magic decide the fight, and power is claimed in its aftermath. But demons are patient things—and victories like this tend to echo. What has been gained… and what might remember their names?
Rest returns, daylight steadies, and the keep feels like home again… until the RAIN step below. Strange traces, old magic, and shifting footprints turn curiosity into caution. When a child’s voice calls for help from the shadows, the only question is—who is really needing rescue?
Rest returns, daylight steadies, and the keep feels like home again… until the RAIN step below. Strange traces, old magic, and shifting footprints turn curiosity into caution. When a child’s voice calls for help from the shadows, the only question is—who is really needing rescue?
The RAIN seize a rare opening and make their escape—if “escape” is really what it is. Shadows cling, familiar voices echo, and the road ahead feels almost too calm. Could this truly be the way back… or just another turn in the maze?
The first wave hits hard. The second hits harder. And by the third, the RAIN know they’re fighting an army with no end in sight. Fire walls, poisoned blades, flying shuriken—every trick comes out as they claw their way down the killing stairs. But when the smoke clears, the dead aren’t the only ones left changed.
From the publisher's feed
We don't take ourselves too seriously, so neither should you. Let's see how we travel beyond 1st level in... Beyond 1st Level.