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Keep your shoes on, we aren't talking about those kind of feet. This episode is all about the mechanic in Dungeons and Dragons called "feats"! We discuss what is a fear, what are some of our favorites, what we think is the best, and many other things about feats! So slip on those shoes, grab yourself a nice mug, and prepare to go Beyond the Tavern Wall!
When you think of someone who is a master of weapons, who do you think of? Well, whoever it was we have something better! Fighters may be seen as the "basic" or "boring" class in Dungeons and Dragons, but they are much more deep than that! Join us as we discuss all about fighters! And trust us, this one gets a little heated! So grab your weapons, light the candles, and prepare to go Beyond the Tavern Wall!
Elowyn, Thesalor, Cal, and Heinrich have risked everything to make a new life in a new land. Having been cooped up on a ship for six months, they are eager to see land and their loved ones who were sent ahead of them.
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Did you ever dream of shapeshifting into a wolf, eagle, or dolphin? Well, do we have the class for you! Druids are our nature loving, wild shaping, tree hugging friends and today's episode is all about them! What goes into a druid? What makes them unique? Find out in today's episode! Let's take a walk outside, touch some grass, and prepare to go Beyond the Tavern Wall!
Every adventuring party needs a healer! What better class to do that than Clerics! These holy beings gain their power through divine means, devoting their life to worshipping a higher entity and gaining magic through that being. But, what really makes a cleric tick? What makes them the ideal healers in a party? In todays episode, we discuss just that. It's all about clerics! Say your prayers, burn that incense, and prepare to go Beyond the Tavern Wall.
Magic is far more than just guessing cards and making things disappear. Magic is the ability to control what's around you, manipulate the elements or others. Well, at least that's what it is in Dungeons and Dragons! Magic and spells are a key feature to the game and some classes are solely based around their ability to cast spells! So what do we think is the best spell? Join us as we discuss are favorite spells and debate on which one is best. Grab your books, take notes and prepare to go Beyond the Tavern Wall!
Our heroes have set forth into the forest to find the dead coming back to life from mutant fungus. What my mysteries await them deeper in the trees? Find out in part two of Decay.
Grab your blankets, Close your windows, it's time to go Beyond the Tavern Wall!
The town of Fernswerth lies in fear. Their children have gone missing with no trace. Terror is slowing setting in and something is amiss in the forest. Join our adventurers as the unravel the harrowing mystery of Fernswerth in Beyond the Tavern Wall's very first one-shot, Decay.
Sit back, blow out the candles, it's time to go Beyond the Tavern Wall
Hide your dragons! The bards are coming to town! These suave characters seem to have no chill when it comes to flirting with anyone in a tavern. But, why is that? What makes a bard... well, a bard? Today's episode is all about the wonderful class of Bards! Come listen to a tale, kick your feet up, and prepare to go Beyond the Tavern Wall!
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