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Ernest continues to defy all expectations, by setting a third consecutive chapter in the delightfully underwhelming world of Shermer, with still no end in sight!
This time we have RDJ being coerced, we’ve got DUBI and Doobage galore, and we have our most upsetting visit (yet) to the horrors of Gulag Caledonia.
It's been a minute since we checked-up on Wade and the Gunter Gang, but fortunately they're still on the very-interesting-and-not-remotely-laborious-to-read-about planet of Shermer!
In this chapter, we explore all the ways Cline doesn't want to share the answer to his good puzzles, witness a needle-drop for the ages, and PAUSE (in a gamer way) to discover what manner of horrors have befallen Gulag Caledonia.
After a brief, reading-based hiatus, we're BACK to continue our quest through Ready Player Two!
In this chapter, things are getting pretty real for dear old Wade. There's a lot on the line, but fortunately he is legally protected from any and all consequences by some ironclad End User License Agreements.
From the publisher's feed