
Sign up to save your podcasts
Or


This week the Board Game Bros deviate from their end-of-month mechanical discussion to talk about the party game genre! Learn about what party games are meant for, what makes a good party game, and how to make one that doesn't use the Apples to Apples call-and-response-2-deck-format.
This week the Board Game Bros discuss the party "drinking" game Red Dragon Inn. Learn Jeff and Matt's takes on the political and apolitical strategies involved in the game, and see if you can find just as much amusement as Jeff did in the design of the health/alcohol tracker.
This week the Board Game Bros discuss the unique mechanics of the dice-building game Dice Forge. Listen to Jeff break down the various actions of the game into numbers of extra turns, and see if the brothers are able to discern why some cards cost sun shards while others cost moon shards (we thing we got close).
This week the Board Game Bros finally discuss the much hyped game Food Chain Magnate. Learn in detail how to avoid the various punishing aspects of the game in detail as Jeff and Matt answer the question: does this fast food game go down smooth or leave a bad taste in your mouth?
Welcome to another BGB bonus episode, Goodstuffs episode 3! In our special April 1st episode the brothers Matt and Jeff discuss all manner of games they have played in the past month–some old, some new, some borrowed, and some blue!
For this month's mechanical discussion the Board Game Bros talk about card drafting. Listen to Jeff and Matt discuss how a great depth of strategy and metagame comes from a mechanic that needs so few cards, and learn how some games introduce these concepts to their players through design.
This week the Board Game Bros cover the abstract area control game Tigris and Euphrates. Listen to Jeff and Matt talk about the simplicity of the mechanics and how they lead to dynamic conflicts in tile-based kingdom expansion.
The Board Game Bros have their first guest on the podcast when they talk about the party game Codenames. After a complicated game last week, Jeff, Matt, and their friend Clay discuss what sets Codenames apart from other party games, and just how terrible a clue "water" can be.
From the publisher's feed
We are Jeffrey Craig and Matthew Craig - brothers in real life and board game designers in real life. This is our board game hobbyist/design podcast where we talk about our favorite games. We start every episode talking about how the game is played, and then we examine how game design was used to assist the player and enhance the gameplay.
Follow us on twitter @BGBroscast
Follow us on facebook @BGBroscast