Book of Rulebooks

Book of Rulebooks

By Mathieu LabrosseEducationLeisureGamesHow To
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Book of Rulebooks episodes

  • Chapter 5 - Myrmes

    Chapter 5 of the Book of Rulebooks will be one all about ants with the game Myrmes, designed by Yoann Levet and published by Ystari Games.

    Timestamps

    Game setup - 1:22

    Game basics - 2:58

    Event - 9:12

    Births - 10:16

    Workers - 12:52

    Harvest - 22:44

    Atelier - 23:50

    End of turn - 28:16

    Winter - 29:38

    End of the year & End of the game - 30:24

    Chapter credit

    Voice, editing and music production: Mathieu Labrosse

    Photography: Fannie de Lorenzi-Valente

    33 min
  • Chapter 4 - Legacy of Yu

    Your legacy is underway in Chapter 4 of the Book of Rulebooks. Legacy of Yu is a solo-only design by Shem Phillips and published by Garphill Games currently on Kickstarter. Check it out for more information: https://www.kickstarter.com/projects/shem/legacy-of-yu

    Timestamps

    Introduction - 0:20

    Campaign and Game Setup - 4:38

    Round Structure (and Harvest) - 8:40

    Take Actions - 13:28

    End of Round (Return Barge, Suffer Attacks & Refresh Card Row) - 23:40

    End of the Game - 27:54

    Chapter Credit

    Voice, editing and music production: Mathieu Labrosse

    Image: TTS mod for Legacy of Yu, by Shem Phillips and Garphill games

    32 min
  • Chapter 3 - Wingspan

    We look up in the sky in this 3rd chapter, as we learn the rules to Wingspan, a game designed by Elizabeth Hargrave and published by Stonemaier games.

    Timestamps

    Setup - 1:14

    Overview - 3:32

    The Four Actions - 6:50

    Bird Powers - 16:46

    End of the Round - 18:38

    Chapter credit

    Voice, editing and music production - Mathieu Labrosse

    Photography - Fannie de Lorenzi-Valente

    23 min
  • Chapter 2 - Under Falling Skies

    Our adventure continues in the second chapter : Under Falling Skies, a solo only game designed by Tomáš Uhlíř, and published by Czech Games Edition.

    Timestamps

    Setup - 0:52

    Dice Phase - 2:48

    Rooms Phase - 6:16

    Mothership Phase - 9:30

    End of Game - 11:44

    Full Game - 12:16

    Campaign - 16:38

    Chapter credit

    Voice, editing and music production : Mathieu Labrosse

    Photography: Fannie de Lorenzi-Valente

    24 min
  • Chapter 1 - Spirit Island

    The first chapter of the Book of Rulebooks will go over the rules for Spirit Island, a game designed by R. Eric Reuss and published by Greater Than Games.

    Timestamps

    Gameplay Overview - 0:42

    Game setup - 3:22

    Spirit Phase & Fast Power Phase - 6:48

    Invader Phase - 10:18

    Slow Power Phase & Time Passes - 16:00

    Victory & Defeat, Fear & Terror - 17:42

    Boards, Lands, Presence, Sacred Sites, Energy & Card Plays - 20:30

    Spirits & Invaders - 23:14

    Blight & The Dahan - 30:04

    Powers - 32:22

    Tips & Tricks - 43:50

    Gameplay Options (Solo Player Mode, Adversaries, Scenarios & Thematic Map) - 46:22

    Chapter credit

    Voice, editing and music production: Mathieu Labrosse

    Photography: Fannie de Lorenzi-Valente

    54 min

About Book of Rulebooks

From the publisher's feed

Welcome to the never-ending tale of the Book of Rulebooks, where you can find the audiobook version of rulebooks to your favorite board games. In each chapter, your host, Mathieu Labrosse, will read through the entire rulebook of one specific game, so you don't have to.