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More at https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
Twists!
https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
Onward!
https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
Continuing discussion of the sequel to AI: The Somnium Files.
More on visual novels at https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
The lost audio recovered, continued.
More at https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
The lost audio from last spring recovered at last--mostly--as we discuss the sequel to AI: The Somnium Files, NirvanA Initiative. Thanks for listening and sticking with us.
More resources on visual novels at https://videogameacademia.org/courses/video-game-studies/intro-to-visual-novels/
A conversation with Alyse Knorr, 'achiever' (to cite her Super Mario Bros 3, where I first encountered her work and reviewed it for The Pixels). In which we discuss:
- Sweetbitter Podcast, with new episodes coming soon about Mary Magdalen and a fourth season in the works
- Switchback Books, which she edits with her wife
- Regis University, where she teaches alongside colleagues such as Russ Arnold
- her poetry, research, and the novel she's writing
- Annotated Glass and Sappho fragment 31
- 'Bright Star,' Keats, Eliot, Carson's Autobiography of Red; Gilgamesh and Enheduanna
- 'Anatomy Exam'
- Ardor, a book of eco-queer domestic life and love
- Every Last Thing, a book of tantrums and embarrassed apologies
- Micaela Tore's MA thesis on Copper Mother
(and around here you'll get a musical interlude from moonbowmusic)
- Topophilia: Elizabeth Bishop's 'The Map'; Henry Jenkins' 'Complete Freedom of Movement'; Sean Fenty's nostalgia piece in Playing the Past.
- her new class on Video Games and Meaning: topics, problems, persuasion and social justice: Hair Nah and microaggressions; Oregon Trail and colonialism; Tomorrow, Tomorrow, and Tomorrow, by Gabrielle Zevin; Passage; citizen science; This War of Mine; Papers, Please; Train; Anna Anthropy's Dys4ia, Queers in Love at End of World, and ZZT.
- Her new novel (agents, check it out), a postapocalyptic story of love and a journey in a world with too much stuff, not enough people
Alyse also recommends Merlin for birdwatching; "The Love Song of J Alfred Prufrock," by TS Eliot; "Married," "Alone," "In Dispraise of Poetry," and "Failing and Flying," by Jack Gilbert.
Thank you for reading and listening! from the Video Game Academy
MG Prezioso, PhD candidate at the Harvard Graduate School of Education, joins me to discuss her work on the role of enchantment in promoting literacy for young readers, particularly in the case of Philip Pullman's His Dark Materials. Her article appears in Children's Literature in Education; for more on Pullman's view of education, see his essays in Daemon Voices and sundry remarks available online. Thanks for listening!
Cross-pollination and housekeeping here at the break at the end of the year, stirring up dust and sending out links to past broadcasts:
First, here's the link to a recent conversation with Evan Minto on Season 3 Episode 3 of His Dark Materials, The Intention Craft.
Then, listen on for one of my semi-monthly discussions from the Middle-earth to EarthBound series on Signum Academy, an introduction to classic JRPGs like Dragon Quest and MOTHER/EarthBound in the light of Tolkien's influence on storytelling.
There's more bookwarm games and gamecool books to come in the new year, starting with a new Video Game Studies module in SPACE.
Happy holidays, and thanks for listening!
Professor Kozlowski spins us a yarn of the high seas. Pirate opportunism, whale physics, development metafiction, and a polyphony of voices and moral gray areas--it's a good game, but is it actually an Assassin's Creed? Well, yeah. It says so on the box.
From the publisher's feed