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Ben, Steve, and I tactically survive our way through the mods and hallucinations of Wasteworld. See the course page for more info and join us for future discussions. It's gonna get weird.
We glitch our way through Secrets of Legendaria with the apparently un-renameable Chandrelle and her sidekick, Lazarus. Lots more interesting names, references, and study topics await on the course page, and you can also join us for future discussions.
Ben and I follow the barkeep's orders and fight our way through the memories of Bryce the cook. See the course page for more info and join us for future discussions.
Ben, Steven, and Craigbot join me for our introductory discussion of The Hex. This is Daniel Mullins' follow-up to Pony Island, and it's equally if not more bizarre. So we start with some leftovers and secrets and connections there, before getting into the murder-mystery frame and the Super Weasel Kid memory sequence. See the course page for more info and join us for future discussions.
Ben and I outfox a daemon, escape the arcade, and maybe beat the game...? See the course page for more info and join us for future discussions. Up next: The Hex.
Ben and I hack ourselves some wings and revisit Baphomet for another glimpse in Pony Island's Adventure Mode. See the course page for more info and join us for future discussions.
Ben and I launch into a new semester at the Video Game Academy focusing on the work of Daniel Mullins, starting with Pony Island. See the course page for more info and join us for future discussions.
On ch 20-21 of The Amber Spyglass, by Philip Pullman. See the course page to learn more and ask questions. Thanks for listening, sharing, or lending your support.
On ch 18-19 of Philip Pullman's The Amber Spyglass. See the course page to learn more and ask questions. Thanks for listening, sharing, or lending your support.
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