
Sign up to save your podcasts
Or


Part 2 of my Favorites of '09 series of podcasts features Leigh Alexander, news director at Gamasutra; Corvus Elrod from Zakelro Studio; and Nels Anderson from Hothead Games and his blog Above 49.
Segments 3 and 4 will arrive in the coming days. I hope you enjoy!
Had your fill of the 'Are Games Art?' debate? This edition of the podcast, featuring an interview with veteran game designer Brenda Brathwaite and art historian John Sharp, takes the conversation in a
We also discuss John's views on the coming Ludic Age, and both
Note: If you're unfamiliar with Train, I highly recommend reading Ian Bogost's thoughtful account of it at Gamasutra. I'm linking to the section of his article that deals directly with Train, but I hope you'll read the entire piece. C'mon, it's Bogost. You know it'll be interesting. :-)
The Summer of Confabs concludes with a conversation featuring Chris Dahlen of Edge Online and The Onion A.V. Club; and Manveer Heir of Raven Software and the Design Rampage blog.
We discuss ambiguity in games, why nobody's talking about Dragon Age, Nintendo on the margins, integrating social media the right and wrong way, and many other topics.
I hope you've enjoyed this series. It's been a pleasure bringing
Show links:
The Summer of Confabs continues with a conversation featuring Ben Fritz, L.A. Times entertainment reporter; Kirk Battle (AKA L.B. Jeffries) from PopMatters and Banana Pepper Martinis; and Nick LaLone from Before Game Design.
We
Stay tuned for the last confab I hope you enjoy
Show links:
The Summer of Confabs continues with a conversation featuring game writer and narrative designer Sande Chen (The Witcher); Justin Keverne from Groping the Elephant; and Roger Travis from Living Epic and the Video Games and Human Values Initiative.
We
Stay tuned, as I'll be releasing 2 more Confabs in the days ahead. I hope you enjoy
Show links:
Gamers Confab #2 features a conversation with guests Deirdra Kiai
We discuss two significant controversies that arose this year, and we consider the growing momentum enjoyed by indie games.
Stay tuned, as I'll be releasing 3 more Confabs in the days ahead. I hope you enjoy
Show links:
This edition of the podcast features a conversation with guests Steve
We discuss the year in games to this point and the issues, people and games that have made the biggest impact on us.
Keep your eye on this space, as I'll be releasing 4 more Confabs
Show links:
This edition of the Brainy Gamer Podcast features an interview with Clint Hocking, Creative Director at Ubisoft Montreal (Far Cry 2, Splinter Cell, Splinter Cell: Chaos Theory).
Show links:
From the publisher's feed