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Robin Hunicke chats with Philip Tibitoski from Young Horses Games about releasing a game during a global pandemic, how Young Horses has changed from their first release to now, learning to play to your strengths and the benefits of working with a small team, making sophisticated entertainment for audiences of all ages, and overcoming the pressure of a breakout hit. Phil is part of Young Horses Games, an independent developer best known for Octodad: Dadliest Catch and the recently released Bugsnax.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
By Academy of Interactive Arts & Sciences4.8
189189 ratings
Robin Hunicke chats with Philip Tibitoski from Young Horses Games about releasing a game during a global pandemic, how Young Horses has changed from their first release to now, learning to play to your strengths and the benefits of working with a small team, making sophisticated entertainment for audiences of all ages, and overcoming the pressure of a breakout hit. Phil is part of Young Horses Games, an independent developer best known for Octodad: Dadliest Catch and the recently released Bugsnax.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

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