Built to Play

Built to Play

By Built to CrewLeisureVideo Games
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Built to Play episodes

  • Built to Play 15: The Mighty No. Dragon
    Hot to trot this week are the Mighty No. 9, Shantae, Free the Games Ouya contraversy, the Nintendo 2DS, the Xbox One release date, and the iPhone 5C. Then there's the BONUS ROUND. Plus an interview with the lead designer of Divinity: Dragon Commader, Farhang Namdar
    1 hr 1 min
  • Built to Play 14: Gotta Hate Plus That Sharkey
    We wrap up Gamescom, Elder Scrolls Online costs $15 a month, the Connecticut Speaker of the House thinks vidya games are corrupting the youth, and Microsoft is losing its CEO and Xbox One launch game, Ryse, has microtransactions. Plus an interview with Christine Love!
    1 hr 8 min
  • Built to Play 13: That's it, I'm Going Home
    John Carmack is now CTO of Oculus, the Amazon might be developing its own console, Kickstarter finally arrives in Canada, and Microsoft won't require a Kinect in the Xbox One. Plus an interview with Gone Home designer, Steve Gaynor.
    58 min
  • Built to Play 12: Voxels Versus Polygons
    This episode Bioshock Infinite is buried at sea along with the diginity of some JRPGs. Meanwhile Nintendo's earnings are way better than you'd think and soon we'll have all the voxels we could ever want thanks to Everquest. Plus an interview with TJ Lutz about Cloudberry Kingdom
    56 min
  • Built to Play 11: Stan Lee's Super Power is Tweeting
    In another catch-up episode, we talk about Andrew Hussie on Namco High, Ubisoft's mandatory online franchising plan, the mountain of news at Comic Con, and the virtual console release of Earthbound. Plus an interview with Mike Gale, the designer behind the recent Kickstarter funded game, Soul Saga.
    57 min

About Built to Play

From the publisher's feed

How we build video games are reflection of how we view the world. So Dan and Arman dive into why games get made, and the backstories of the people who make them, and the people who play them.