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Will Meugniot joins the Bandits for a wide-ranging conversation spanning his decades-long career across #comics, animation, and toy design. He traces his path from discovering comics and early cartoons to breaking into the industry professionally, touching on his co-creation of DNAgents with writer Mark Evanier and discussing how the character designs came together. The bulk of the conversation focuses on his extensive animation work, including his roles as producer and director on X-Men: The Animated Series, where he helped adapt decades of Marvel mythology for a new generation of fans, as well as his contributions to Batman: The Animated Series, G.I. Joe, and Captain Planet. Will reflects on the technical constraints of 80s and 90s animation production and how those limitations often drove creative solutions, while also discussing the differences between storyboarding for animation and laying out a comics page. He shares thoughts on the evolution of the animation industry, collaborators who shaped his storytelling instincts, and which projects brought him the most satisfaction — as well as a few that never made it to screen but still linger in his imagination.
Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
By Dollar Bin Bandits, Bleav4.8
3838 ratings
Will Meugniot joins the Bandits for a wide-ranging conversation spanning his decades-long career across #comics, animation, and toy design. He traces his path from discovering comics and early cartoons to breaking into the industry professionally, touching on his co-creation of DNAgents with writer Mark Evanier and discussing how the character designs came together. The bulk of the conversation focuses on his extensive animation work, including his roles as producer and director on X-Men: The Animated Series, where he helped adapt decades of Marvel mythology for a new generation of fans, as well as his contributions to Batman: The Animated Series, G.I. Joe, and Captain Planet. Will reflects on the technical constraints of 80s and 90s animation production and how those limitations often drove creative solutions, while also discussing the differences between storyboarding for animation and laying out a comics page. He shares thoughts on the evolution of the animation industry, collaborators who shaped his storytelling instincts, and which projects brought him the most satisfaction — as well as a few that never made it to screen but still linger in his imagination.
Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

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