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We react to Apple's big news at WWDC, check in with Mike's explorations of Elixir, and talk some TypeScript.
Plus Mike's battles with fan noise, and why he's doubling down on the eGPU lifestyle.
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Wes is back and Mike's got a few surprises in store, including a new view on Electron, a hot take on titles, and a programming challenge for the both of them.
Plus when it's okay to lie to the compiler, what GitHub's Sponsors program means for open source, and your feedback.
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A strong argument against Python’s batteries included model exposes some bigger problems the community is struggling with. We chat about all of it.
Plus lessons learned six years after a project, a new tool, and some feedback.
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Microsoft catches Mike’s eye with WSL 2, Google gets everyone's attention with their new push for Kotlin, and we get a full eGPU report.
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.NET 5 has been announced and brings a new unified future to the platform. We dig in to Microsoft's plans and speculate about what they might mean for F#.
Plus the value of manual testing, Visual Studio Code Remote, and Conway's Game of Life in Rust.
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Mike and Wes dive into Bosque, Microsoft’s new research language, and debate if it represents the future of programming languages, or if we should all just be using F#.
Plus some Qt license clarity, a handy new Rust feature, and your feedback.
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We celebrate the life of Erlang author Dr Joe Armstrong by remembering his many contributions to computer science and unique approach to lifelong learning.
Plus some code to read, your feedback, and more!
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Mike's back with thoughts on his recent adventures with the Windows Subsystem for Linux and what it might mean for the future of Linux development.
Plus the hurdles of working with an eGPU, why you should learn languages you might not use, and a neat pick for playing with HTTP.
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Mike’s away so Chris joins Wes to discuss running your workstation from RAM, the disappointing realities of self driving cars, and handling the ups and downs of critical feedback.
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Mike explores the state of Xamarin.Android development on Linux, and we talk frameworks versus libraries and what Rails got right.
Plus adventures with rust on MacOS, your feedback, and more!
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