Creative Disturbance

Creative Disturbance

By ArtSciLab at UT DallasTechnologyArts
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Creative Disturbance episodes

  • El Futuro de las Prótesis Robóticas/ The Future of Robotic Prostheses

    En este podcast hablamos de la historia de las protesis y cómo su tecnología ha evolucionado a través del tiempo. Nombramos algunas desventajas de las tecnologías usadas actualmente para ayudar a las personas con amputaciones recuperar su movilidad. Tambien discutimos cómo los nuevos avances tecnológicos en el área de robots bípedos han revolucionado el diseño y control de piernas prostéticas robóticas.

    Researchers Dario Villarreal and Manuel de Anda Villa briefly introduce the story of the prosthesis and detail  the ways in which prostheses have evolved through time. Along with listing the disadvantages in today's current prosthetic technologies oriented towards helping amputees recover their mobility, Villarreal and de Anda Villa also describe how current technological advances in the field of biped robotics have improved the design and control of robotic prosthetic legs.

    15 min
  • Perspectives on Games for Change

    UT Dallas MFA student Peter Wonica and MA student Richard Wirth meet to discuss the topic and movement known as "Games for Change", in light of their recent participation in the Meaningful Play conference.

    http://backward-compatible.com/

    19 min
  • Putting the User Back in User Experience

    Cassini Nazir and Jeremy Johnson discuss recent topics in user experience design and themes around his talk, Putting the User Back in User Experience.

    Slides of Jeremy's talk can be found online at slideshare.net/jeremy/putting-the-user-back-in-user-experience.

    13 min
  • Platform for the Indie Platformer

    Kyle Kondas sits down with former Gearbox Software developer J. Kyle Pittman to discuss the latter's venture into the world of indie game development. The two specifically address the release of Pittman's new game, "Super Win the Game", the sequel to one of 2012's most well-received indie game releases, "You Have to Win the Game".

    http://www.minorkeygames.com/

    14 min
  • Why Big Dreamers Need to Know About Big Data

    Meet your "Big Dreams? Big Data!" co-hosts and learn what ‘big data’ means to them – and, more importantly, why it matters to you!

    vTapestry is a partnership between Christine Maxwell and Rebekah Nix dedicated to creating and delivering high-quality development tools and resources to support professionals in meeting the diverse challenges presented by a global community. vTapestry's combined expertise and experience in technology, education and publishing lend a unique capacity for realizing the potential of innovative ideas that lead to real-world solutions.

    http://www.vTapestry.com

    16 min
  • Cancer: Finding Beauty In the Beast

    Caroline Ometz and UT Southwestern PhD student Dhru Deb discuss their scientific/artistic collaboration in exploring cancer, using wabi-sabi and chaos theory to draw connections between the arts and science. The goals of their project are five-fold: gallery installation, publication, creation of a community of cancer sci-artists, education of the public through dialogue about cancer, and the production of new insights in research. Utilizing a process that combines the informational, the emotional and the creative, Ometz and Deb seek to see cancer in a new way.

    14 min

About Creative Disturbance

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Creative Disturbance is an international, multilingual platform that provides a unique virtual environment for the intellectually curious across the globe to meet, network, collaborate, create, and…