Crit Happens!

Crit Happens!

By P3 Podcast NetworkLeisureGames
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Crit Happens! episodes

  • Nat 20 and Unwind: After The Curtain Falls
    The stage lights have dimmed, the applause has faded, and the laughter still echoes a little too long. The crew gathers around the table—not for battle, but for breath.Join the cast of Crit Happens! as they unwind after the House of Fun arc: talking through the traps that tested their nerves, the confessions that cost blood, and the lessons hidden behind the jokes. From near-death theatrics to Nyros’ rebirth and Zebulon’s vow of water-only discipline, the players pull back the curtain on what it felt like inside Virelios’ most dangerous carnival.Expect laughter, reflection, and maybe a little chaos as the party decompresses, debates their best (and worst) rolls, and shares what they learned about their characters—and themselves—inside the House that wanted to understand them.“You can’t spell ‘fun’ without ‘uhhh.’”🎙️ A special roundtable episode where the players of Crit Happens! step out of character, pour a drink (or just water), and unpack the madness behind the magic.⚖️ Legal Disclaimer:
    Crit Happens! and Nat 20 & Unwind are independent, fan-produced podcasts operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.These shows are not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, settings, and audio materials — including Virelios, The Scalebound Syndicate, and Crit Happens! branding — are © 2025 Spencer Hart & P3 Podcast Network.This podcast exists to celebrate storytelling, friendship, and the unforgettable chaos of rolling dice together.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    12 min
  • The House of Fun, Part II: Teeth Beneath the Smile
    The laughter fades, but the House isn’t done playing.After surviving the stage and the Goblin’s performance, our Syndicate agents press deeper into the House of Fun, where patience becomes a weapon and the walls breathe in time with the ticking of unseen gears. Traps whisper lessons about virtue, and every choice weighs heavier than the last.Acid swamps, half-spoken vows, and the haunting promise of a final curtain call—this “day off” turns into a descent into spectacle and self. The party will learn what it costs to be clever… and what it means when the applause finally stops.“Glory is cheap. Meaning is expensive.”🕯️ Part II of the House of Fun arc — where the laughter cracks, the truth bleeds through, and every virtue is tested beneath the stage lights.
    ⚖️ Legal Disclaimer:
    Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart & P3 Podcast Network.This podcast is made for entertainment, storytelling, and the celebration of collaborative creativity within the tabletop community.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    3 hr 4 min
  • The House of Fun, Part I: Laugh Track
    The Syndicate promised a week of rest and amusement… but when our agents step through the lacquered doors of the House of Fun, they find laughter has a sharper edge.
    Bright lights, false smiles, and a stage that demands performance—the kind that draws blood when you miss your cue.Svara, Zebulon, Nyros, Ogaman, Kasdeya, and Osysa test their teamwork in a theater of tricks, uncovering that every joke hides a threat and every spotlight hides something watching. The first half of their “day off” crescendos in the Goblin Puzzle, a performance that’s less riddle and more ritual.The applause comes a heartbeat too late.“Welcome to the show, darlings—remember, the House always gets its laugh.”🕯️ Part I of the House of Fun arc — a deadly day off full of spectacle, paranoia, and puzzles that remember who you are.
    Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart & P3 Podcast Network


    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    2 hr 55 min
  • Nat 20 and Unwind (Echoes of the Forgotten Self)
    Join us as we step back from the chaos of the Echofields and into Nat 20 & Unwind, our post-session lounge where the dice stop rolling and the reflections sink in. We recap the Syndicate’s harrowing journey through the Vault of Forgotten Names, share thoughts on the memories lost and truths uncovered, and reflect on how the mission scarred and strengthened our agents. High Command delivers rewards, pay, and a new Syndicate relic to mark their survival — but as always, the Wastes never let anyone walk away unchanged.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    15 min
  • Echoes of the Forgotten
    The agents of the Scalebound Syndicate descend into the Echofields & Memory Wastes, where memories twist and names are devoured. Inside the Vault of Forgotten Names, truth and lies carry as much weight as steel. Can Mimi, Svara, and Zebulon feed the Vault enough to escape alive—or will the Wastes claim the memory of them forever?


    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    2 hr 38 min
  • Nat 20 and Unwind (At The Burning Gate)
    The Crew reflects on "At the Burning Gate" and discusses rewards and the results of their "Prisoner's Dilemma."

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    21 min
  • At The Burning Gate
    The Syndicate’s agents descend into the volcanic depths of the Ashen Belt, where fire and memory burn brighter than truth. What begins as an investigation into missing scouts soon erupts into a desperate struggle against cultists, corrupted guardians, and the fury of the Burning Gate itself.Will the party seal the flames—or be consumed by them?Catch the chaos, the clashes, and the choices in Episode 3 of Crit Happens!
    👉 By Scale, By Secret, We Endure.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    2 hr 28 min
  • Nat 20 & Unwind (Return the Favour)
    Join the crew after the Return the Favour mission as they reflect on the episode and get some rewards!
    **Editor's Note: This episode was recorded before the show name was made, and is no longer Facebook Exclusive!**

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    12 min
  • Return The Favour
    📡 VEBS // SYNDICATE TRANSMISSION
    Status: Cleared for Operative ReviewThe tides conceal debts unspoken. Along the reefs of the Isle of Thros, the Syndicate has marked a thread worth following. Agents are dispatched to wade the currents of secrecy, where silence holds as much weight as steel.
    This mission is no simple strike—each choice carries weight, and every current tests loyalty. Remember: in the eyes of the Syndicate, favors are never forgotten… only repaid.
    Oathbinder’s Note: Episode cleared for public broadcast. Proceed with discretion.
    By Scale, By Secret, We Endure.


    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    2 hr 31 min
  • Return The Favour
    🎙 Episode 2 – Return the Favour

    The sea is never without its secrets, and on the rocky shores of the Isle of Thros, debts are not so easily washed away. When the Syndicate calls, the party must descend into a world of shifting tides, silent sentinels, and peril hidden beneath the waves. Honor, survival, and trust are tested as they navigate a mission where every current pulls in a different direction.

    Become a supporter of this podcast: https://www.spreaker.com/podcast/crit-happens--6718900/support.

    Syndicate Disclaimer:

    By scale and by secret, we endure. The tales within this episode draw upon the great game of Dungeons & Dragons, used here under fair use for storytelling and camaraderie. The Scalebound Syndicate makes no claim to the trademarks of Wizards of the Coast, only to the memories forged at our table.

    -Scalebound Syndicate High Command
    2 hr 31 min

About Crit Happens!

From the publisher's feed

Welcome to Crit Happens! A new Dungeons and Dragons Actual Play Podcast from the P3 Podcast Network! Join DM Spencer Hart, and his rotating cast of characters as they accomplish their missions each…