
Sign up to save your podcasts
Or


Please read the content warning at the bottom as this podcast is intended for mature audiences. Our story picks back up with our party galloping towards the smoke in the distance, but what they find there will set them all on a journey that no Viking has ever seen before. So sit back, relax, turn the lights off and enjoy.
May 6-7th 1002
Content Warning: This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements inspired by Norse mythology and Lovecraftian fiction. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Our tale takes place when Christianity is starting to spread worldwide and we will come into situations that are although historically accurate, might not be for everyone. Listener discretion is advised. This podcast is intended for mature audiences.
We pick back up right after a Cleric of Shar summoned some sort of shadow creature to find and kill us all. Things get very interesting for us and what happens to us next will make us rethink some of our own choices in life. So sit back, relax and enjoy.
July 3-4 660 PE (Post Emergence) 33rd Emergence
We started back in the Hollow Mine, as our players stumbled upon two Ochre Jellies that were in some sort of corpse disposal chamber and a fight ensued. Flincher, Valtix and Amora were at the front of the pack while the rest were slowly heading back up the tunnels as they heard the fight. As 2 Ghouls and one Human entered the fray, what our party learns next will make them realize that they are just a small part in something larger. So sit back, relax and enjoy.
Players: Level 4
We pick back up our story after waking up and heading towards the mouth of the werewolf den, where our party hopes to help Ezmerelda take back control of The Children of Mother Night. But this is Barovia and it usually has other things in store. So sit back, relax and enjoy. Please read the content warning as this is a rated R game.
Players Level 5
This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Listener discretion is advised. This podcast is intended for mature audiences.
Please read the content warning at the bottom as this podcast is intended for mature audiences. We picked back up as our party headed North East following the trail of something strange, while waiting on Frank to return from updating Leif with what they found. When Frank met up with them and everyone set sights upon the unknown, the "Boy" started to give away a little more information then he intended. So sit back, relax, turn the lights off and enjoy.
May 4-6th 1002
We started our session after killing the 3 froglike creatures, then watched as a huge rift open from the Far Realm and a worm like serpent fell into the waters and started killing everything in its way. As our minds were slowing fading into madness, we went about finding a way across the waters towards another ziggurat. So sit back, relax and enjoy what happens next.
July 3 660 PE (Post Emergence) 33rd Emergence
We pick back up our story after our party found the machine that powered the centuries old magical trap they just destroyed. As they continue to explore this old Duergar Stronghold and figure out what it was used for, they find more then they bargained for. So sit back, relax and enjoy what happens.
We pick our story back up after our party took a licking and turned tail and ran back to Milpazul. Here they took time to rest and relax and get to know the few remaining people there, before waking up and heading towards the abandoned town of Hollow and its mine. So sit back, relax and enjoy.
Players: Level 4
Our session began with Kalliope hearing her name being called by a large Werewolf being chased by a Young Red Dragon. As she realized that this Werewolf was her cousin Ezmeralda, everyone ran into the tiny hut that Alissia had created and the fire from the Dragon surrounded them. What happens next and what our players learn will help them truly understand just how screwed they are. Welcome to Barovia. So sit back, relax and enjoy. Please read the content warning as this is a rated R game.
Players Level 5
This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Listener discretion is advised. This podcast is intended for mature audiences.
Please read the content warning at the bottom as this podcast is intended for mature audiences.
May 3rd 1002
Content Warning: This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements inspired by Norse mythology and Lovecraftian fiction. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Our tale takes place when Christianity is starting to spread worldwide and we will come into situations that are although historically accurate, might not be for everyone. Listener discretion is advised. This podcast is intended for mature audiences.
From the publisher's feed
Hi there. This podcast consists of some 5E D&D content as well as many other TTRPG's. We have a variety of campaigns going on and always more on the way. There are also a few fun…