Critical Nerds

Critical Nerds

Download on the App Store

Critical Nerds episodes

  • Imagined Nation Session 25

    We picked back up our story right after watching Fixer walk into the Sun Tree.  What he learns and what our party finds out about this new island, might change how the rest of their lives go.  So sit back, relax and enjoy.  

    July 4-5 660 PE (Post Emergence) 33rd Emergence 
    7-8th of Sydenstar - Highsummer in 7 days.  610 PD 7 days till egg hatch
    Player Level: 7
    Belv (Khaal): Saurial Blood Hunter Mutant. 
    Abe (Zion): Leonion Ancestral Guardian Barbarian  
    Galea (Suzans): Kalistar Grave Cleric 
    Cass (Kira): Fairy Dance Bard 
    Razza (Fixer): Thri-kreen Soulknife Rogue 3/Cleric 4
    Saint (Quiven): Pallid Elf Hunter Ranger  

    2 hr 39 min
  • A Fey Relocation Project Session 67

    Oh what fun we had and lore we learned.  We picked back up right after teleporting to the Creation Chamber and found ourselves face to face with a huge platinum golem that told us the College was close and to leave or be executed.  What we go through and learn about this place however as we delve further into Talos's backstory, might just change our outlook on what someone truely insane can accomplish.  So sit back, relax and enjoy.  

    Braxis 2, 3502

    Players:  Level 14
    Sabryn: Reborn College of the Road Bard
    Francisco: Half Drow Paladin of the Open Sea
    Tooth: Dwarf Totem Barbarian / Fighter - MIA
    Talos: Obsidian Warforged Scribe Wizard
    Ben: Reborn Shadow Sorcerer / Moon Druid - MIA
    Ki: Kobold Elemental Monk

    2 hr 48 min
  • Wages of Vice Part 2

    Oh what fun we had.  We started back outside of Zinda after Flincher heard a scream in the jungle.  As we ran into see who or what needed help, what happens next will challenge our players both mentally and spiritually.  So sit back, relax and enjoy.  

    Players: Level 5
    Saint: Niklu (Nik) Bugbear Paladin, Oath of the River 
    Belv: Flincher: Dragonborn Battlemaster Fighter
    Abe: Arbane: Wood Elf Shepherd Druid
    Taylor: Valtix Puddlesong: Gnome Whistling Bard 
    Razza: Amora: Aasimar Cleric of Order 
    Whitney: Ellio Schnozz: Gnome Wild Magic Sorcerer 

    2 hr 35 min
  • The Last Lord of Barovia, A Curse of Strahd Campaign Session 10

    Please read the content warning as this is a rated R game.  Do you still enjoy creepy dolls?  Player backstories?  Haunted Forests and lore?  Well good news, todays session has all 3 again.  So sit back, relax and enjoy

    Players Level 6

    Saint - Damphir Inquisitive Rogue/Paladin - Kalliope
    Jess - Changeling Wildfire Druid - Flint 
    Linkin - Harengon Bladesinger Fighter - Danala Tozdal
    Belv - Goliath Moon Bard - Ruka Lightning-Throw Rathokavara
    Riley - Drow Twilight Cleric - Alissia 
    Razza - Drow Bard/Paladin - Lumilia 
    DM -  Warforged Hunter Ranger - Sir Purrcival 

    This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Listener discretion is advised.  This podcast is intended for mature audiences. 

     

    2 hr 28 min
  • The Saga of Blood and Storm, A Dark Ages Call of Cthulhu Campaign. Session 10

    Please read the content warning at the bottom as this podcast is intended for mature audiences.  We resume our story right after watching Skelli lifting up a hand towards Genya, and watching a torch from the wall fly off right into her outstretched hand.  What happens next is something that will force the hand of not just Erik the Red, but maybe our enemies too.  So sit back, relax, turn the lights off and enjoy.  

    May 8-9 1002 CE
    Players:
    Abe - Bjorn Valaar - Viking Raider 
    Whitney - Genya Valaar - Pirate 
    Katie - Skelli - Spy
    Wade - Bjorn Aronson - Viking Engineer 
    Mario - Frank Zappa - Scottish Barber \ Surgeon - MIA
    Content Warning: This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements inspired by Norse mythology and Lovecraftian fiction. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations.  Our tale takes place when Christianity is starting to spread worldwide and we will come into situations that are although historically accurate, might not be for everyone.  Listener discretion is advised.  This podcast is intended for mature audiences. 

    2 hr 37 min
  • Imagined Nation Session 24

    We picked back up our story right after meeting Darius de Rolo and hearing that this area was called Whitestone.  But as we all started to greet this stranger, something none of us saw coming happens.  So sit back, relax and enjoy.  

    July 4 660 PE (Post Emergence) 33rd Emergence 
    7th of Sydenstar 611 PD
    Player Level: 7
    Belv (Khaal): Saurial Blood Hunter Mutant. 
    Abe (Zion): Leonion Ancestral Guardian Barbarian  
    Galea (Suzans): Kalistar Grave Cleric 
    Cass (Kira): Fairy Dance Bard 
    Brandon (Fiddix):  Mapach Leyline Wizard 6/Artificer 1
    Razza (Fixer): Thri-kreen Soulknife Rogue 5/Cleric 2
    Saint (Quiven): Pallid Elf Hunter Ranger  

    2 hr 36 min
  • The Last Lord of Barovia, A Curse of Strahd Campaign Session 9

    Please read the content warning as this is a rated R game.  Do you enjoy creepy dolls?  Player backstories?  Haunted Forests?  Well good news.  Todays session has all 3.  So sit back, relax and enjoy.  

    Players Level 6

    Saint - Damphir Inquisitive Rogue/Paladin - Kalliope
    Jess - Changeling Wildfire Druid - Flint 
    Linkin - Harengon Bladesinger Fighter - Danala Tozdal
    Belv - Goliath Moon Bard - Ruka Lightning-Throw Rathokavara
    Riley - Drow Twilight Cleric - Alissia 
    Razza - Drow Bard/Paladin - Lumilia 
    DM -  Warforged Hunter Ranger - Sir Purrcival 

    This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations. Listener discretion is advised.  This podcast is intended for mature audiences. 

    2 hr 38 min
  • The Saga of Blood and Storm, A Dark Ages Call of Cthulhu Campaign. Session 9

    Please read the content warning at the bottom as this podcast is intended for mature audiences.  Our session resumed right after Erik the Red blew on an ancient horn and time slowed down.  What happens next and what our Vikings learn, will start to determine the fate of both their lives, and the world.  So sit back, relax, turn the lights out and enjoy.  

    May 6-7th 1002

    Players:
    Abe - Bjorn Valaar - Viking Raider 
    Whitney - Genya Valaar - Pirate 
    Katie - Skelli - Spy
    Wade - Bjorn Aronson - Viking Engineer 
    Mario - Frank Zeppa - Scottish Barber \ Surgeon - MIA
    Content Warning: This podcast contains themes of cosmic horror, psychological distress, violence, death, body horror, and supernatural elements inspired by Norse mythology and Lovecraftian fiction. The story includes depictions of isolation, environmental hardship, cult activity, and the gradual loss of sanity. Some scenes may involve descriptions of injury, blood, drowning, and unsettling transformations.  Our tale takes place when Christianity is starting to spread worldwide and we will come into situations that are although historically accurate, might not be for everyone.  Listener discretion is advised.  This podcast is intended for mature audiences. 

    1 hr 45 min
  • A Fey Relocation Project Session 66

    We picked back up our session after learning that the Drow that we found tied up couldn't remember who or where he was after dispelling the gaes that was on him.  Our party then started to wonder if they did the right thing or did they just screw up their chances at fixing the teleportion device.  Sit back, relax and find out.  

    Braxis 1-2, 3502

    Players:  Level 14
    Sabryn: Reborn College of the Road Bard
    Francisco: Half Drow Paladin of the Open Sea
    Tooth: Dwarf Totem Barbarian / Fighter - MIA
    Talos: Obsidian Warforged Scribe Wizard
    Ben: Reborn Shadow Sorcerer / Moon Druid - MIA
    Ki: Kobold Elemental Monk

    2 hr 42 min
  • Wages of Vice Part 1.

    Second Upload due to error with Youtube Feed.  

    Our story begins as our Duskwardens were headed back to the Radiant Citadel after surviving their first offical mission.  They had to report to Vi with what they learned and then find out what was next in store for them, and they were finally rewarded for their efforts with gear and coin.  But as with most things lately, their new gear would soon get tested.  So sit back, relax and enjoy.  

    Players: Level 5

    Saint: Niklu (Nik) Bugbear Paladin, Oath of the River 
    Belv: Flincher: Dragonborn Battlemaster Fighter
    Abe: Arbane: Wood Elf Shepherd Druid
    Taylor: Valtix Puddlesong: Gnome Whistling Bard 
    Razza: Amora: Aasimar Cleric of Order 
    Whitney: Ellio Schnozz: Gnome Wild Magic Sorcerer 

    2 hr 25 min

About Critical Nerds

From the publisher's feed

Hi there. This podcast consists of some 5E D&D content as well as many other TTRPG's.  We have a variety of campaigns going on and always more on the way.  There are also a few fun…