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Please read the content warning as this is a rated R game. We pick back up our story right after distracting the guards of Krezek as a new baby was born inside a small cottage. From here our party starts to make a plan on how to take back the rest of the town, before dealing with those in the abbey. But for one of our players, something else happens that will change how they go about things from now on. So sit back, relax, turn the lights off and enjoy.
Please read the content warning as this is a rated R game. Well this was an interesting one for our Vikings. We pick back up our story as our players are getting ready for a 2 week journey North, to find a Thule village, where hopefully we will learn more about what's going on around here, but they are enemies so not knowing what's in store for them, they pretty much prepped for a raid. But the sea has other things in store for them. So sit back, relax, turn the lights out and enjoy.
Okay fun one today. We picked back off after Fixer found part of what he was looking for, the guide. Her name was Lucia and she was some sort of Plasmoid that was left here a long time ago. As she was introduced to the rest of the party we had a major lore dump followed by some more near death experiences for a few of our group. So sit back, relax and enjoy.
Our story picks back up right after a nice shopping spree day where our players were finally able to find a magic shop, to spend their hard earned gold at. But since this is a city of Vice, what happens to some of our players will stay with them for a long, long time. So sit back, relax and enjoy.
Please read the content warning as this is a rated R game. We pick back up our story right after having a short rest and deciding on how to take the town of Krezk back. So with the burgomaster in tow and pass without trace upon us all, we head back towards the cliff and learn a few interesting things when we get there. So sit back, relax and enjoy what happens next.
Please read the content warning as this is a rated R game. We picked back up our story a day before we ended and went over what Genya and Skelli thought about the story of Surtur's Tears. As we learned a few more interesting things, we then get back to everyone heading towards Eric's longhouse after everyone heard him blow on his war horn. So sit back, relax, turn the lights out and enjoy.
We picked back up our story after Zion smashing some sort of gem that held open a rift to somewhere. Our party then heads once again down a tunnel into the unknown, in hopes of finding the one Fixer has been tasked with finding. So sit back, relax and enjoy what they find.
July 5 660 PE (Post Emergence) 33rd Emergence
We pick our story back up right after the fight with Audrey and Karen in the streets of Zinda. From here our party gets asked to help look for the shopkeepers apprentice and see what he has done. But our party is about to learn that they might be in over their heads, and do they finally get to go shopping? Sit back, relax and enjoy to find out.
Players: Level 5
Please read the content warning as this is a rated R game. Lots of interesting combat today in Barovia. Our party starts off fighting a Wight and the Defiled Archivist, a Vampiric Cleric of Lolth, and as that wasn't enough, Strahd decides to toss someone else into the fray. So sit back, relax and enjoy as we get closer to saving the town of Krezk
Please read the content warning as this is a rated R game. We picked back up our story right after watching the Obsidian Cross fly into the outstretched hand of Þóra the Bone-Reader, then told everyone to sit and listen to the tale of Surtur's Tears. What our players learn next though, might just cause a rift between them all. Or, bond them together more. So sit back, relax, keep the lights off and enjoy.
From the publisher's feed
Hi there. This podcast consists of some 5E D&D content as well as many other TTRPG's. We have a variety of campaigns going on and always more on the way. There are also a few fun…