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We begin tonight's session back on the ship, and talking with the NPCs and learning everything we can possibly understand.
We have to sprint to avoid being mauled to death by sexy kobolds. We find their master, a Gigantic stone dragon with a chain on its neck. Helpless, the non-adventuring sailors attempted to free it. Luckily, we failed.
Meeting the waifu kobolds, look but don't touch. They lead us to our death, but oh well.
The ship actually stops. We find the islands and realize we are in far over our heads.
The ship continues, and we cross the veil. Some strange things happen and our purpose is finally revealed.
The ship continues, and we say farewell to whatever merchant ship we saw. Jones becomes slightly more of an important character.
The ship rides on, and we start to get some clues as to what this ship is all about.
This time, we play in a completely different world. Blake, formerly the player of Phyndull, takes the role of DM. Two of our players could not make it, so we decide to play a pre-game to the real game. For this, the players are given basically NPC stats, sailors who are accidently drafted into much more than they can handle.
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