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Season 2, Episode 7. Dreamworld wraps itself up, and we meet the kat, Raik. He isn't as bad as he once seemed.
Season 2, Episode 6. The players find themselves in a dream world of sorts, where they get to put their expertise to the test. After some complications, we do so. Then we wake up on a ship.
As the storm rages on, the team makes not-so-friendly relations with the other creatures being transported by the Broken Shell. During the night one of them snuck away. Fearing that waking anyone would cause a fight, John tries to save the girl.
The team leaves town quickly, as the guard pursue us. We receive a small sum of money for our first completed mission, and walk to what appears to be our next. The Broken Shell, a massive brigandine ship, sets sail.
The party is informed of a potential rival guild fighting for prominence. It's leader, Brynjolf, has left himself unguarded in Riften's *ahem* I mean Nabar's wealthy district square. The team leaps into action, almost as if they have done this before.
WARNING! This session is mostly shopping. The main plot point to this episode is that we see a red haired man watching us from a distance. If you don't want to listen to a bunch of nerds talk about what types of clothes would be best for life on the sea, you don't need to listen to this episode.
Today we begin our new DM's game. Its a game of subterfuge and loose ends. We are introduced as having no memories of our former selves. What kinds of things would people do, given that they have literally nothing to lose?
The party finds a strange and foggy ending. We chased a small dwarf named Sardine, without barely even a glance. Brad and Tye end up dying, and Ruby and Sailor are the only ones left alive. Thus ends the prequel. Join us next week for the beginning of Session 1, and the re-introduction of our other two players.
Exploring the next island, and finding the bones of a creature called an "Architect." The team insisted that we give them(?) an honorable burial.
Exploring the island, safely. It may take some extra time, but goshdarnit we don't want to get eaten by spiders.
From the publisher's feed