
Sign up to save your podcasts
Or
Beginning with playing Minecraft as a child, this week we talk to University of Cambridge alumni Sam Sully from Planetary Processing, a company who are developing a platform for Indie Gaming Studios.
We talk about:
· Learning how not to build technology
· The bridge between technical and non-technical people
· Creating technology as a service for small gaming studios
· How 40% of gaming industry is no longer the big companies like Sony
Sam provides an insight into developing multi-player games that can scale to 100,000s players exponentially quicker, with lower risk.
Produced by Cambridge TV
Hosted on Acast. See acast.com/privacy for more information.
Beginning with playing Minecraft as a child, this week we talk to University of Cambridge alumni Sam Sully from Planetary Processing, a company who are developing a platform for Indie Gaming Studios.
We talk about:
· Learning how not to build technology
· The bridge between technical and non-technical people
· Creating technology as a service for small gaming studios
· How 40% of gaming industry is no longer the big companies like Sony
Sam provides an insight into developing multi-player games that can scale to 100,000s players exponentially quicker, with lower risk.
Produced by Cambridge TV
Hosted on Acast. See acast.com/privacy for more information.
157 Listeners
499 Listeners
891 Listeners
288 Listeners
346 Listeners
769 Listeners
22 Listeners
3,336 Listeners
967 Listeners
937 Listeners
406 Listeners
312 Listeners
107 Listeners
796 Listeners
2,292 Listeners