Dialogue Portraits

Dialogue Portraits

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Dialogue Portraits episodes

  • DCI Archives: Watch Dogs Legion Interview Part 1

    Jonathan Miley talks with Sean Crooks from Ubisoft Toronto, the lead producer on Watch Dogs: Legion, an upcoming open-world hacking game set in a near-future occupied London.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    22 min
  • DCI Archives: Samuel Tucker Young Interview

    The interview is part of a miniseries on DCI where we talk to several Twitch streamers rather than game developers. In this episode, Jonathan Miley and talks with Samuel Tucker Young, a variety streamer, musician, and writer.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 20 min
  • DCI Archives: Tactical Adventures Interview

    Jonathan Miley and talks with Mathieu Girard and several other developers from Tactical Adventures about their upcoming game, Solasta: Crown of the Magister, a turn-based RPG that looks to replicate an authentic tabletop experience.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    45 min
  • DCI Archives: Sam Barham Interview

    Allen Kesinger and Jonathan Miley talk with Sam Barham from Balancing Monkey about his upcoming game, Before We Leave, a real-time, non-violent, city-building game inspired by the likes of Settlers and Anno.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    48 min
  • DCI Archives: Jussi Autio Interview

    Jonathan Miley talks with Jussi Autio from Resistance about their upcoming game, Company of Crime, a turn-based tactical game that combines XCOM-esque gameplay with an increased focus on melee, set in 1960’s London.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 3 min
  • DCI Archives: Gian Paolo Vernocchi Interview

    Jonathan talks with Gian Paolo Vernocchi from DESTINYbit about their upcoming game, Dice Legacy, a strategy game that combines city building and dice with survival and roguelike elements.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 1 min
  • DCI Archives: Warlords of New York Interview

    Jonathan talks with Nick Scurr from Massive Entertainment about The Division 2: Warlords of New York. Warlords of New York is the upcoming expansion for The Division 2 which sends the titular agency back to New York.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    13 min
  • DCI Archives: Matthew Hoesterey Interview

    Jonathan Miley talks with Matthew Hoesterey from Tribetoy about their upcoming game, Bartlow’s Dread Machine, a twin-stick shooter with an early 20th-century art style, couch co-op, and a tale about Teddy Roosevelt’s kidnapping.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 1 min
  • DCI Archives: PortaPlay Interview

    Jonathan Miley talks with Hans Von Knut and Jakob Hansson about their upcoming strategy game, Broken Lines, a simultaneous-turn set in a fictional country during WWII with a heavy emphasis on story, characters, and choice.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 16 min
  • DCI Archives: Dave Longo Interview

    Jonathan talks with Dave Longo about his upcoming game, Political Quest. Political Quest is a satirical point and click adventure game inspired by classic Sierra and Lucasarts games and set in the modern world.

    This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com

    1 hr 1 min

About Dialogue Portraits

From the publisher's feed

Video games are one of the most fascinating forms of entertainment and art in the world, yet the people behind them are even more so. Join Jonathan Miley, former editor/host of DarkCast Interviews, as…