
Sign up to save your podcasts
Or


Jonathan Miley talks with Jason De Heras and Blair Brown from Respawn Entertainment about Star Wars Jedi: Fallen Order. Fallen Order is an action-adventure game set between Revenge of the Sith and A New Hope.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan talks with Jim Offerman of Codalyn about his upcoming game, Privacy. Privacy is a first-person mystery adventure game set on the dutch villa of a recently deceased billionaire.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley talks with Dr. Chris Ferguson from Stetson University about video games and aggressive behavior. Dr. Ferguson is the co-author of Moral Combat: Why the War on Violent Video Games Is Wrong and he recently published his research in Psychiatric Quarterly discussing the connection between aggression and video games
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley talks with Amos Laber from Frolic Labs about their upcoming game, Dune Sea. Dune Sea is a tranquil 2D adventure-platformer where you flying over deserts and wastelands as goose and join other birds along the way.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan talks with Miles Holmes and Daniel Vivona from UDX Interactive about their upcoming game, Wheel of Fate. Wheel of Fate is a turn-based RPG with a heavy emphasis on story and a destiny determined by the player machine learning. Wheel of Fate is currently in a Kickstarter campaign.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley talks with Javi Galvez and Mariona Valls from Mango Protocol about their most recent game, Agatha Knife. Agatha Knife is point and click adventure about a 7-year-old girl who loves animals, loves eating them, and seeks to create a religion that joins the two. Agatha Knife is now available on PS4.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley talks with Andrea Interguglielmi about his new title, Nauticrawl: 20,000 Atmospheres. Nauticrawl combines elements of traditional turn-based dungeons crawlers with permadeath, procedural generation, and escape rooms as well as a steampunk aesthetic.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan Miley talks with Tim Ash from BoxFrog Games about their new title, Lost Wing. Lost Wing is an arcade game 3D shoot ‘em up that combines elements of Wipeout and Thumper as you fly, shoot, duck, dodge and fly.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan talks with Adam Solo and Hugo Rosado from Praxis Games about their recent title, Interstellar Space: Genesis. ISG is a 4X strategy game designed with choices, consequences, and replayability in mind as well being inspired by Master of Orion 2.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
Jonathan talks with Jon Ingold from Inkle about their recent title, Heaven’s Vault. Heaven’s Vault is an exploration game centered around translating an ancient language in order to save the nebula. Note: Spoilers for Heaven's Vault begin at 53:18.
This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com
From the publisher's feed