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Heppa and Tric deal with the crisis caused by Fenowin’s rash response to Kachen.
Damal’s treatise on the four elements was inspired by a thread on Dunefolk Lore that I read on the Battle for Wesnoth forums here. The part that particularly caught my attention was this:
Four elemental forces each bleed through into the material plane.
After this part, there was some discussion of the Aether, which factored heavily into my explanations of magic as our game progressed.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Kachen’s first evening in Estbryn Forest passes uneventfully, but the following morning there are some problems.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric escorts Kachen to meet with Thrandolil, who has been conducting research with Heppa.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
As spring advances, Heppa gets some advice from older elves about romancing humans while Tric works the Estbryn Forest border patrol.
This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and Northern Rebirth.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric spends time growing closer to his father and his bird, while Heppa works on her relationships with her sister and Alric.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
The elves search Estbryn Forest for the missing necromancer’s staff.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric and Heppa find someone willing to talk to them about Anador.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric and Heppa settle back in with their families in Estbryn Forest.
This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric and Heppa fend off the skeletons uncovered by Ulf’s excavation.
As usual, I used some Battle for Wesnoth units as inspiration for this arc. You heard us talking about liches that have four arms. That is based on the artwork for the Ancient Lich unit. Sir Marthynec and his fellow knights were guarded by Revenants. In the caverns, our heroes are attacked by Skeleton Archers. The staffs that Tric and Heppa have recovered match the two examples in the artwork for the Dark Sorcerer. The rod that Ulf got to keep was based what a regular Mage carries.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
Tric and Heppa look for artifacts in the cave system below South Tower.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
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