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first released: 19.06.2017
First things first. I'm sorry for the gifs. But I enjoy me some stupid memes sometimes. 😛
working time: ~4h 30min
Kirby music:
J’ai emprunté celui du conservatoire pour travailler (toujours la même chose, j’espère que vous appréciez cette chanson)
Repo: https://github.com/bluebbberry/AceCoding.social. This is a showcase of combining vibe coding with the Fediverse and attempto controlled english.
I'm fascinated by vibe coding, but I'm also highly critical of it. It fascinates me, because it enables people, who normally cannot code to be able to generate running code. What I don't like, is that it just isn't actual programming. It's closer to a wishing well. It fosters a quasi-magical understanding of programming and computer science, which is already too common in current society (I wrote a paper about it here: https://philpapers.org/rec/BINAKR). That's why, in my opinion, the Fediverse should set a counter-point here with something like a first-order logic language like ACE, which actually brings people closer to an actual understanding of computer science concepts like modeling and logic without hiding the complexity behind seemingly "magic", and could also result in better code. The above demo shows a glimpse of how this could look like on the Fediverse. Imagine communities being able to form their own spaces on the social web through language!
While digging through my storage, I found one of the foist electronics kits I ever built. A 3 channel colour organ from the late 1970s.
Come with me as I refresh my memory on how this thing works, and see if my soldering skills have improved over the decades.
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This isn't the only way to do it.
Playthrough of DOOM for the Sony PlayStation on Ultra Violence (hard) skill level while trying to achieve 100% kills and secrets.
The game is running on RetroArch using the Beetle PSX HW core. A gamepad is used to keep the gameplay has authentic as possible. Also, I’m not using any emulation advantages, like save states.
From the publisher's feed