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There's an extremely common refrain out there in Gaming Discourse Land that goes a little something like this- "if you're not having fun with a game, why are you playing it?" and it got me thinking....is that all games should offer? Do things like frustration, getting lost, tedium or even boredom have a place in video games? So I enlisted some all-star guests to discuss it- Brad Gallaway (gamecritics.com, So...Videogames! podcast) and Ryan Batie (Lightning Strikes Thrice podcast). Check out their work via those links!
Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
Support Tales from the Backlog
By Dave Jackson5
5050 ratings
There's an extremely common refrain out there in Gaming Discourse Land that goes a little something like this- "if you're not having fun with a game, why are you playing it?" and it got me thinking....is that all games should offer? Do things like frustration, getting lost, tedium or even boredom have a place in video games? So I enlisted some all-star guests to discuss it- Brad Gallaway (gamecritics.com, So...Videogames! podcast) and Ryan Batie (Lightning Strikes Thrice podcast). Check out their work via those links!
Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!
Support Tales from the Backlog

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