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Collin and Jesse talk about how you know when to end a campaign, whether that be through natural narrative settling or the multitude of things that can go wrong along the way!
Collin and Jesse talk about finding that sweet spot for how long to keep a campaign going, or how to keep it short and sweet.
Collin explains the intricacies of LARPing and the power of the Mind's Eye.
The boys get emotional this week as they discuss how to get your players laughing, crying, and more. They also get distracted a whole lot.
This week, Jesse and Collin tell you all about how to make a good (or terrible) character.
From the publisher's feed