DoubleDM

DoubleDM

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DoubleDM episodes

  • Conquering the Skies with Homie and the Dude

    Have you ever dreamed of swashbuckling action among the skies, battling across flying airships? Then this episode and this Kickstarter is right for you!!


    Today we talk to Tom and Bodhi from HomieandtheDude, the Father and Son Podcast for all things MMA and TTRPG, Tom and Bodhi are long-time great friends of the show and we are so thrilled to have them with us again to talk about their latest project, their Sky Zephyrs Kickstarter which will allow you to build and board Airships in an easy and yet tactical way in your D&D 5th Edition games. We get a special inside scoop on how and why they designed their Kickstarter the way they did and what will await you once the Kickstarter launches.


    Use our Ref Link below to get notified when it launches and back it once it releases, giving back to us as a Podcast without any extra charge.

    Go check out everything from Homie and the Dude right under these links:

    The Website: https://homieandthedude.com/

    Click right here for the Kickstarter: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz

    Their YouTube: https://www.youtube.com/@HOMIEandTheDUDE

    And you can join their Newsletter of Holding right under this link too: https://homieandthedude.com/newsletter-of-holding-social-promo/



    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    ⁠http://creativecommons.org/licenses/by/4.0/⁠


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    ⁠http://creativecommons.org/licenses/by/4.0/⁠


    You can find us on the Web under these Links:

    ⁠https://www.doubledm.com/⁠

    ⁠https://twitter.com/DoubleDMpod⁠

    ⁠https://www.instagram.com/doubledmpod/?hl=de⁠

    ⁠https://ko-fi.com/doubledm⁠

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 21 min
  • How do you deal with Murderhobos in D&D?

    Murderhobos are a specific subset of players everyone has heard about in TTRPGs. They murder everything, violence is the solution to all the problems and they just don't learn from the consequences. But how do we deal with them? Should we just kick them from the table? Should we show them new ways?


    That's what we discuss in today's episode! We talk abut much more than just murderhobos in D&D and TTRPG but more generally playstyle differences and how to communicate across different playstyles to create an amazing and engaging table experience for all at the table. We talk about ways to prevent murder hoboing from ever happening and also how to steer a group away from violence in systems that are geared towards a lot of violence (like D&D). We talk about handling out-of-game problems out of the game and in-game problems in the game and not mixing the two to solve problems where there aren't any.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    58 min
  • Creating Unique Challenges for TTRPGs

    when playing TTRPGs we want the challenges to be hard but beatable. We want something that gives us that feeling of actually having overcome a challenge but how can we do that in a more creative and engaging way instead of just making the combats deadlier, the limits higher and the rolls harder?


    That's what we discuss in today's episode! We talk about creating unique new challenges for your D&D and TTRPG tables and campaigns to allow players to use their creativity, their characters features, and teamwork to beat the challenges we throw at them. We talk about the design aspects of these challenges and the different situations we can create using them. We talk about Victory and Defeat and why both have their place in TTRPG challenge design and we also discuss balance.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    54 min
  • Eliminating Boredom from TTRPGs

    TTRPGs are like a Movie, TV Series, or Video Game but they are something entirely of their own. They are a medium of Entertainment and Creation at the same time. But in creation, we often hit hurdles things like writer's block where we don't know how to move the fiction forward. This can be due to any number of reasons but sometimes it happens that TTRPGs grind to a halt and a table sits in silence not knowing what to do. These moments mean nothing is happening which arguably is a bad thing to happen to a TTRPG Table, so how do we fix it?


    That's what we discuss in today's episode! We talk about the moments of stillness, option paralysis, and fiction halting to figure out how you can make sure your D&D and TTRPG Campaigns keep on rolling creating more awesome moments for you and your players to interact with without them having to be forced. We discuss the flow of the game and how to keep it going, how to stop it without breaking it, and a lot of different techniques and tricks for you to implement to make your games run more smoothly.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    54 min
  • Creating Player-Focused D&D Adventures

    Players are the Protagonists of the TTRPG and D&D Campaigns we play. But often times they can be a little detached from the World and Plot of our Campaigns, we can easily mitigate and erase this feeling by having players create backstories that connect them to the world, NPCs, and plot. But how do we use these Backstories to create awesome adventures and give the character and player the resolution to their story? That is the topic of today!


    We discuss what makes a great and engaging Player-Focused chapter to give each character the awesome story moments and character development they deserve. We talk about connecting them to the main plot of a campaign instead of making them sidequests alone. We talk about what players can do in chapters designed for characters other than their own and how they can become the best supporting cast and so much more on how you can enrich your D&D campaign with a few chapters that focus on the characters rather than the plot of the world.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]


    Hosted on Acast. See acast.com/privacy for more information.

    57 min
  • Putting the Dangerous into D&D

    Danger is an ever-present Theme in Tabletop Roleplaying, constantly Characters face off against Mages, Demons, and Dragons in stories that put the fate of an entire world on the line. Player Characters put themselves on the line to fight off a villain, save a town from destruction, and destroy a magical artifact, they face danger every day in TTRPGs, but why is that?


    That is exactly what we answer today. We discuss why it is dangerous situations that put everything on the line that we crave so much when playing D&D and TTRPGs. Danger often means Challenges, Risks, and Choices, these things create Player Agency and Drama, two things we desperately seek when playing games like Dungeons & Dragons. And we will discuss exactly how you can create Drama-filled Moments of Bold Choices, Incredible Storytelling, and Risky Action using Danger in today's episode!


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    57 min
  • Do you need lore?

    Lore is an interesting topic for TTRPGs, it creates an immersive world filled with rich places and people. Lore can give your world its heart and its character. The past influences the present and while the future will be influenced by your player's actions the lore will inform the way the world reacts to your players. So lore is pretty important to TTRPGs, right?


    Well, kinda. Lore can give you all of those things but it often is not that relevant to actual play and to your players, they can invest themselves in it and learn more about the world you present but you need to remember that lore should serve the purpose of supporting players and the play at the table. And today we talk about how you can create lore that will support play and help your players immerse themselves in the games you play. We discuss techniques in making your lore open but informing and how to create the best setting for your needs.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    58 min
  • Shooting your Shot ft. Russell E. Welsh III from D20Tales

    As a Content Creator, you face many unique and interesting challenges and Russell joins us today to talk about some aspects of Content Creation, What he has been up to, and how he was able to build meaningful relationships with other brands and creators so you can do the same and shoot your shot!


    Russell is the Game Master for the TTRPG Actual Play Channel that is D20Tales where they go on amazing adventures in outer space and fantasy realms. They create incredibly well-polished content and Russel joins us again to give you a peek behind the curtain of how D20 Tales came to be and what challenges they face and what he thinks is important for content creation. We talk at length about what it feels like to have an audience and the unique responsibilities that come with it, the amount of work that goes into creating a great TTRPG Actual Play, the best advice Russell has for creating one, and we also discuss how to build partnerships and relationships in the TTRPG Space to help you grow your brand and projects.


    Find Russell E. Welsh III and D20Tales at these Links:

    https://twitter.com/D20Tales

    https://www.youtube.com/@D20Tales

    https://www.d20tales.com/

    When this episode airs Russell and D20Tales are doing Live Shows for Galaxy Con, you can check these out here: https://galaxycon.com/


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 20 min
  • Creating Compelling Villains for D&D

    Your Villains are one of the big building blocks your D&D and TTRPG Campaign runs on and making them compelling, grand, and villainous is crucial to feel of a Campaign with a Villain. But how do you make that Personality, the Acts they commit, and their Motivation actually matter? You need to bring them to the players so they can be a present force in the game. And that's what we'll discuss today!


    We discuss about what it means to make your villains a present driving force in your Campaigns and how to make their Actions and Plans matter to the Players. We highlight different forms of interactions between players and Villains to make sure your players get the personal motivation to stop the villain and not just a feeling of having to do it because they are evil. We give a lot of advice on making your villain present and perceived by your players to make sure your games become that much more compelling and driven.


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    56 min
  • The Art of Exposition for D&D

    Exposition can be tedious and boring to sit through but it is needed to make sure your audience can fully buy into the immersion of your narrative and world and TTRPGs are no different, however, exposition works differently in such an interactive medium and we are here to help you make your next D&D Campaigns Exposition an Engaging, Interesting and Immersive experience that will lay the first stones for your awesome D&D campaign.


    We talk about exposition as a whole from a writing and filming point of view, what it is for and how it works to inform an audience with necessary key information without revealing too much or too little, and how you can write and create awesome and immersive exposition for your own stories. We then talk about the TTRPG Spin on Exposition and how you can use that spin to create expositions more easily with greater effect to immerse, inform and interact with your players to create an unforgettable campaign opening!


    Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    You can find us on the Web under these Links:

    https://www.doubledm.com/

    https://twitter.com/DoubleDMpod

    https://www.instagram.com/doubledmpod/?hl=de

    https://ko-fi.com/doubledm

    If you want to reach out to us via E-Mail use: [email protected]

    Hosted on Acast. See acast.com/privacy for more information.

    54 min

About DoubleDM

From the publisher's feed

DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single…