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In this episode, we are joined by Klaus also known as The Dungeon Newb's Guide on YouTube. Klaus Content is focused on various different ways to play Tabletop Roleplaying Games so you can find new systems to play and love. That is also the topic of this episode, we talk about branching out of your comfort zone and finding new systems to play. We give a variety of systems you can try to expand your horizon and explore new possibilities and options to maybe find your new favorite game that isn't D&D.
For more Info see these Timestamps:
15:00: D&D is accessible for so many people
21:30: No system is perfect
28:00: You don't have to branch out
36:00: Playing and watching means learning
40:00: Get your friends to learn with you
44:00: You gotta make the game your own
48:00: It's never been easier
Klaus Links:
YouTube, Twitter, Twitch
You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:
Website, Twitter, Instagram, Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
This episode focuses on creating a good, compelling, interesting Political Intrigue game in D&D and other TTRPG. We discuss steps in creating the intrigue, common pitfalls to avoid, and best practices in handling players and information for the game. Political Intrigue seems to be harder to pull off right than other types of TTRPG campaigns, but that is largely due to the need for player buy-in into the world, the game, and the characters as well as making sure your players have agency in their action. In this episode, we will explain everything so you can create the best political intrigue game and avoid all Pitfalls. See these Timestamps for more Information:
14:45 What is Political Intrigue
20:00 What Issues do you want in Political Intrigue
24:30 Player Buy-In
30:30 Players as active Participants
34:00 Action and Combat
41:00 PvP Intrigue
44:00 How to create a Political Intrigue Game a Step by Step
Tavernaut/RPG-A-Thon Information:
March 27th 6 am - 22 pm EST on Twitch
For more Information: Linktree
You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
This week we talk about Feedback for Dungeon Masters / Game Masters. As Game Mastering a Tabletop Roleplaying Game is no one size fits all you rely heavily on feedback from your players to understand what to do better for them and how to improve your skills. We want to encourage people with this Episode to either ask for Feedback in a better way or to give their GMs better feedback with a clear goal of improvement.
In this Episode:
-We discuss how you can get the Feedback you want and how you can incorporate it best into your games to enhance the experience of playing. We give guidance in helping you spot the good feedback from the bad feedback so you focus on the feedback that will help you improve instead of the feedback that is just trying to tear you down.
-We talk about when you can and should ask for feedback for your game, as well as who you should ask for the feedback. While this may seem obvious that it's your players, it isn't that easy to get good feedback out of players sometimes, so using guided discussions to get the feedback you want is a great way we advise you to use to get the feedback you want.
-Lastly, we also discuss how to deal with "impossible" feedback, either feedback that isn't particularly good or feedback that is downright not feedback for you.
You can find the Show on Social Media and the Web to stay up to date with latest content, schedules and more:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
This week we talk about Home Bases in Tabletop Roleplaying Games and what they do, how they work, why we like them if they are necessary, and a whole lot more. Today we give guidance on how to use Home Bases to allow for better Roleplay, Character Development, and more Player Creativity, Freedom, and Agency.
We talk about why and how Home Bases promote Player Freedom, Agency, and Creativity through Downtime. We talk a lot about how Home Bases allow your players to work in small creative details around their character while using a Home Base as the Catalyst to create and discover a deeper context about characters. This all comes through the central Term for the Episode "Home" and how that affects Characters and the Game you are playing. How having a home changes a Characters behavior and how it will allow players to create something of their own in the World of the Game as well as how DMs can use Home Bases to their advantage in the story to create a more personalized and engaging story for your players to enjoy.
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
This week we are joined by Tyler from Magic Missile RPG, Tyler is a great friend of the show and has his own Podcast with his friends called Magic Missile but they get up to a lot more than Podcasting. Tyler has released 2 Games using Caltrops Core, Whispering City, a Noir Heist Game, and The Final Rose, a cheesy parody game of the Reality TV Show The Bachelor.
In this episode:
-Tyler is here to talk to us about Imposter Syndrome as a Content Creator, especially in the TTRPG Space. We talk a lot about how our Imposter Syndrome manifests and how we deal with it. Imposter Syndrome can come up in almost everything you do, be it DMing and Podcasting or more general content creation are just 2 examples we speak of.
-We discuss the influence of numbers and metrics and how you should stop obsessing over them. For us, it was very important to find a group of like-minded supportive creators in helping us silence imposter syndrome. We talk about the leap of faith you will have to do and that doing so is scary but necessary and try to encourage you to not be scared of not postponing the leap of faith.
-We try to give encouraging words we truly believe in but in the end, we can only say, the only one that can beat your imposter syndrome is you, and yes you can beat it!
Magic Missile RPG:
Website
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
in this week's Episode of DoubleDM we discuss the value of Cloak and Dagger. Cloak and Dagger as a Term is defined here as a Stealth Adventure with a lot of Uncertainty but a Clear Goal in mind.
We use this to work our way through a handful of interesting talking points on how to work out a great Stealth Session for your next DnD or TTRPG Game.
In this episode, we will discuss how to fix Group Stealth Checks or more generally Group Checks to make them feel like those with higher values get to use their skills while those with low skills don't drag the group down.
We discuss the importance of level design for your session, how to build intricate levels that will intrigue your players to explore the hidden secrets of the place while still focusing on the objectives put in front of them, with a big look into video game level design and what you can learn from it.
The topic of failing is especially important for a cloak and dagger session since your primary objective just failed and we discuss what to do when that happens so you are prepared to run an awesome, engaging, and fun cloak and dagger session at your table.
Sponsor Links:
GemmedFirefly: Store / RPG For Free
Infinity Odyssey Games Other Worlds: Twitter / Kickstarter / Website
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
This Episode is the 1-year Anniversary Episode of DoubleDM, Emil and Nils talk about their first year as Podcasters and what they learned and saw over this whole year.
THANK YOU TO EVERYONE THAT SUPPORTED US IN THIS FIRST YEAR
We talk about what we learned, how we started out, thank a whole bunch of people for their help, support, guidance and so much more and look into the future of what is is the Stars for DoubleDM. We try to give advice we learned on how to do a Podcast, especially a Tabletop Roleplaying Games Podcast in this year.
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
In this week's episode, we talk about Campaign Themes with Charley from Negative Modifiers, a TTRPG Podcast that has picked up a horror spin to it with a lot of content. Charley has a Theatre Background and uses this to create awesome stories for his players and audience. In that time of making the podcast and also before that he learned a lot about Themes for TTRPGs and how Campaign Themes give an overarching Structure or Backbone to your Campaigns.
We discuss what a Theme is and how to find them, what and how it will help you understand the deeper meaning of your Game, and how finding a good theme will help you and your players manage expectations, roleplay, and a lot more. We also discuss a few other things around sending messages to your players through your theme and the actions you take.
You can find Charley/Negative Modifiers here: Twitter/Website
Sponsor Links:
GemmedFirefly: Store / RPG For Free
Infinity Odyssey Games Other Worlds: Twitter / Kickstarter / Website
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
Thank you so much everyone for 3000 Listens!!!
In this week's episode, we discuss the topic of Rewards in Dungeons & Dragons and other Tabletop Roleplaying Games, especially how they work and why you need them at your Table/in your Games.
We delve into the many types of Rewards you can use to reward your Players and their Characters and especially how important it is to fit the rewards you hand out to your Players and their Characters. Rewards are a necessary part of the games, as Rewards secure the fun of the Game and make Players feel the Advancement in their Characters, the Story, and the World.
You should know when and how to hand out rewards and be aware of the influence rewards will have over your game, which means the rewards should be felt in the game and not be worked against by you, the GM. We also discuss the topic of Generosity with Rewards and how you can balance how many rewards you hand out at times and also how to handle power creep.
Sponsor Links:
GemmedFirefly: Store/ RPG For Free
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
Please excuse any irregularities and problems with the Editing of this Episode as we are trying a lot of new Techniques and Software.
In this episode we talk about DM Tools and what they do, DMs and GMs use a lot of tools to help us run, prep, and enjoy our Games, and in this episode Nils and I highlight the Tools we use, how we use them, for what reason we use them and how they help us improve the Quality of our Games.
We talk about the process of finding the right tools for the job you do. Your DM Style will be different from ours and you might therefore use different Tools than us, it is about the effect the Tools hold for us, how they help to create immersion, make preparing a game more easily, organize your notes or simply support you in the way you work.
Sponsor Links:
GemmedFirefly: Store/ RPG For Free
Our Links:
Website
Ko-Fi
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single…
We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive amount of Insight from two Game Masters that have run games for nearly 25 years combined!
And then we also invite and host guests on our shows that can give you a peek behind the curtain of their projects and products and share their insightful wisdom with us and you!
So come on, sit down, Play Games, have fun, and don't forget to talk about it! Join us now on the Journey that is DoubleDM!
Do you have a topic you want us to cover? Hit us up on social media (@doubledmpod nearly everywhere) or email us at [email protected]
Hosted on Acast. See acast.com/privacy for more information.